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Quest

The Spear of Destiny

A World of Warcraft quest in Nazjatar. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 50
Quest ID56741

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(56741))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineTurning the Tide, step 11 of 13
Rewards2g 34s, 850 XP

Description

The Javelins are some of the most powerful magical creations of Suramar, before the Sundering. This is just what we need to bring down the wards on the protector and the Tidestone. We must hurry back to Mezzamere, Lady Proudmoore needs to know of our success. This will change the entire course of our campaign here in Nazjatar, {name}.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Nazjatar Quest turn-in 2 mapped points
Nazjatar map showing where to go for The Spear of DestinyTurn-inObjective area

In-game waypoint: /way #1355 40.3 55.2

Coordinates

  • Turn-inNazjatar 40.3, 55.2/way #1355 40.3 55.2
  • Objective areaNazjatar 74.3, 40.1/way #1355 74.3 40.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Nazjatar map

Quests whose map markers the client places closest to this one on Nazjatar, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Nazjatar:

  • Mezzamere, NazjatarAlliance · about 40 yards north-west
  • Ashen Strand, NazjatarAlliance · about 610 yards north-west
  • Wreck of the Old Blanchy, NazjatarAlliance · about 880 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 1,500 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold34 silver
Experience850 XP
ReputationWaveblade Ankoan +75

Reward details

Reputation: Waveblade Ankoan +75

An ancient species of deep sea warriors, the Waveblade Ankoan traverse the deepest and most dangerous parts of the ocean.

Reputation group: Battle for Azeroth.

Other quests in Nazjatar that reward Waveblade Ankoan reputation: A Brief Respite (+500), Creature Study: Zanj'ir Naga (+150), The Laboratory of Mardivas (+500), Where the Road Leads (+150), The Lost Shaman (+25), Elemental Fury (+75).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Turning the Tide

Part 11 of 13.

Previous: There's Something in the Water · Next: Changing Tides

  1. 1A Bolt Hole
  2. 2Utama's Vengeance
  3. 3What Remains of Zin-Azshari
  4. 4Shoring Up Mana Reserves
  5. 5Echoes of Pain
  6. 6Secrets in the Ruins
  7. 7Help Them See the Truth
  8. 8Purging the Defilers
  9. 9The Javelins of Azshara
  10. 10There's Something in the Water
  11. 11The Spear of Destiny
  12. 12Changing Tides
  13. 13The Eternal Palace: Queen's Gambit

Also part of: Welcome to Nazjatar (part 46 of 47).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • There's Something in the WaterNazjatar · Level 50

    The Ankoan must contend with threats from not only the naga, but also the horrors of N'Zoth. We learned early that if we allow his infection even the smallest purchase, he will grow and corrupt everything. There is a great evil who is lingering near the waterway that flows through this place.

After this quest

Taken from the storyline's own step order.

  • Changing TidesNazjatar · Level 50

    We are out of time. We must gain control the Tidestone of Golganneth and the Javelin is our best shot at piercing the barrier surrounding it. The guardian is formidable, but must be defeated if we are to take the fight to Azshara.

The storyline at a glance

Turning the Tide has 13 steps, from A Bolt Hole to The Eternal Palace: Queen's Gambit.

Maps its steps are placed on (steps per map): Nazjatar (12), Zin-Azshari (1).

Steps of this storyline count toward:

Other storylines on the Nazjatar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.