You must speak to the Highborne Arcanist who is glowing. The southernmost quest circle marks the building entrance, the northernmost quest circle marks his location inside.
The entrance to the building is in Zin-Azahari at Coordinates 82.24 35.88
Once in the building the Coordinate system changes and he's at 56.25 22.80.Do NOT enter the coordinates 56.25 22.80 when you're outside the building or it will direct you to the Gate of the Queen which is a very long way from where you want to be!
Coordinates for TomTom users
/way 82.24 35.88 Building entrance
/way 56.25 22.80 Highborne Arcanist - enter these coords if needed ONLY when inside building.Note that the quest is handed in near the Highborne Arcanist, not back outside.
Quest
Help Them See the Truth
A World of Warcraft quest in Nazjatar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
There is a Highborne Arcanist located at /way 56.34, 22.77 that you must talk to. When I went into the cave he was dead, so I think depending on what you tell him you can either complete the quest peacefully or he can aggro. If he is dead when you arrive, it is a LONG respawn time (10+ minutes for me).
The npcs can be killed, so good chance people might have killed them whilst you ponder where to turn in the quest.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(55571))
Requirements
Read from the Blizzard quest API.
What to do
Description
The information you have gleaned concerns me, {name}. These spirits cling to this place because they still, even now, believe in Azshara and her reign. She sold their lives to the void and they still believe in her. I know we have concerns that outweigh this, but I cannot leave them here like this. Show them. Confront them and tell them of Azshara's betrayal.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaObjective areaIn-game waypoint: /way #1355 84.8 32.6
Coordinates
- Objective areaNazjatar 84.8, 32.6
/way #1355 84.8 32.6 - Objective areaNazjatar 81.9, 35.6
/way #1355 81.9 35.6 - Objective areaNazjatar 74.2, 40.1
/way #1355 74.2 40.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Zin-Azshari:
- Kelya's Grave, Nazjatar
- Orise's Vigil, Nazjatar
- Utama's Stand, Nazjatar
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 9 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 9 on Wowhead.
Reward details
Reputation: Waveblade Ankoan +25
An ancient species of deep sea warriors, the Waveblade Ankoan traverse the deepest and most dangerous parts of the ocean.
Reputation group: Battle for Azeroth.
Other quests in Nazjatar that reward Waveblade Ankoan reputation: A Brief Respite (+500), Creature Study: Zanj'ir Naga (+150), The Laboratory of Mardivas (+500), Where the Road Leads (+150), The Lost Shaman (+25), Elemental Fury (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Turning the Tide
Part 7 of 13.
Previous: Secrets in the Ruins · Next: Purging the Defilers
- 1A Bolt Hole
- 2Utama's Vengeance
- 3What Remains of Zin-Azshari
- 4Shoring Up Mana Reserves
- 5Echoes of Pain
- 6Secrets in the Ruins
- 7Help Them See the Truth
- 8Purging the Defilers
- 9The Javelins of Azshara
- 10There's Something in the Water
- 11The Spear of Destiny
- 12Changing Tides
- 13The Eternal Palace: Queen's Gambit
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Secrets in the Ruins
This was once a place of great power. The highborne who lived here would host lavish parties, living in splendor. Zin-Azshari was once on the shores of the Well of Eternity and drew powerful mages from all over the empire to study here.
After this quest
Taken from the storyline's own step order.
- Purging the Defilers
Azshara always did need everything to be about her. Everything had to have her name on it. Everything was for her glory. She forgot our people's connection to Elune. Or perhaps she believed it did not matter? Azshara and her minions have too long defiled this place with their heresy.
The storyline at a glance
Turning the Tide has 13 steps, from A Bolt Hole to The Eternal Palace: Queen's Gambit.
Maps its steps are placed on (steps per map): Nazjatar (12), Zin-Azshari (1).
Steps of this storyline count toward:
Other storylines on the Nazjatar map
- Welcome to Nazjatar
- Secrets in the Sea
- Azshara's Trap
- Allies in Dark Places
- Making a Friend
- Stay of Execution
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.