You have proven yourself a capable warrior, for a troll.But you're a troll too...
Quest
Wrath of the Zandalari
A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Kill 8 [npc=127762] / [npc=127805] / [npc=133865] in the area
Wrath of the Zandalari quest video: https://www.youtube.com/watch?v=WGxLX4-oV70
This quest is part of the Warport Rastari questchain of The Throne of Zuldazar <= more info inside or look under the spoiler.Spoiler
Quest before this questchain is The Bargain is Struck42[quest=47879]Warport Rastari[npc=129409]Cutscenehttps://www.youtube.com/watch?v=YdC4rPkJaxg
Id column is approximate quest № In Zuldazar sroryline
# is additional ordering info. Can take multiple quests at the same time if you see number there
Quest after this questchain is The Wounded King
The Throne of Zuldazar <= for more info about order
Whenever one of the mobs teleports behind me
"NANI?"
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49144))
Requirements
Read from the Blizzard quest API.
What to do
Description
Dere is no reasoning with de mogu. Dey only value one thing: strength. Dat is something de Zandalari have like no other, but our forces are spread thin. We are simply not prepared to fight dem. You have proven yourself a capable warrior, for a {race}. Would you be our "ambassador" to dese brutes? Show dem dat de Zandalari do not stand alone!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #862 48.0 60.2
Coordinates
- Turn-inZuldazar 48.0, 60.2
/way #862 48.0 60.2 - Objective area (centre of the marked area)Zuldazar 46.4, 61.3
/way #862 46.4 61.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- Behind Mogu Lines about 230 yards
- Gorilla Warfare about 440 yards
- Atal'Dazar: Not All That Glitters... about 470 yards
- The Shrine of Nature about 470 yards
- Kaja'mite Ore Bust about 620 yards
- King Da'ka about 620 yards
- Island Expedition about 690 yards
- A Dark (Iron) Tide about 740 yards
- Xibalan Ecology about 740 yards
- Scrying for the Eye about 740 yards
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Zuldazar:
- Warport Rastari, Zuldazar
- The Mugambala, Zuldazar
- Xibala, Zuldazar
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Zandalari Empire +75
The oldest empire of Azeroth, the Zandalari are powerful trolls who bargain with fearsome loa and whose navy is unmatched on the Great Sea.
Reputation group: Battle for Azeroth.
Other quests in Zuldazar that reward Zandalari Empire reputation: The Word of Zul (+75), Shakedown (+150), Punishment of Tal'aman (+250), Punishment of Tal'farrak (+250), Deterrent (+75), Rastakhan (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Warport Rastari
Part 2 of 9.
Previous: A Port in Peril · Next: No Troll Left Behind
- 1A Port in Peril
- 2Wrath of the Zandalari
- 3No Troll Left Behind
- 4Spirits' Belongings
- 5Show of Strength
- 6Crumbling Apart
- 7Embrace the Voodoo
- 8Thunder's Fall
- 9The Prophet's Ploy
Also part of: Unrest in Zuldazar (part 39 of 81).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Port in Peril
A group of mogu have taken hold of Warport Rastari and now threaten to encroach further into my city. It would seem Zul is losing his grip over his pets. Dat port is vital to our military fleet. If de brutes succeed, Zuldazar will fall, and dere won't be a fleet to aid your precious Horde.
After this quest
Taken from the storyline's own step order.
- No Troll Left Behind
Dis is de primary port for de Zandalari fleet. Thankfully most of our ships were out when de mogu came, but Rastari is still an active fortification for de city. De mogu did not land on abandoned shores, <class>. Dere are all manner of brave warriors stationed here, fighting for their lives.
Quests that require this one
The storyline at a glance
Warport Rastari has 9 steps, from A Port in Peril to The Prophet's Ploy.
Maps its steps are placed on (steps per map): Zuldazar (9).
Steps of this storyline count toward:
Other storylines on the Zuldazar map
- Among the People
- Gaining a Foothold
- Serious Monkey Business
- The Strike on Zuldazar
- Warbeast Kraal
- Mole Machinations
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.