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Quest

They Come from Below

A World of Warcraft quest in Isle of Dorn. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 70-73
LocationDornogal, Isle of Dorn
Quest ID78535

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(78535))

What to do

WhereDornogal, Isle of Dorn
StorylineBreaking Point, step 8 of 10
Rewards56g 18s, 11,900 XP

Description

I do not yet know why you have come here, outlander. But you seem... efficient in killing nerubians. As are we, the Stormriders, vanguards of this isle. The nerubians are an ancient enemy. I would not be surprised if this Zirix knows and fears me, the Stormward. Even so, we could use your skill to help us protect Dornogal. I have a stormrook for you to ride. Mount up and help us rid our city of these insects!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Dornogal Quest turn-in no plotted point
Isle of Dorn Quest turn-in 15 mapped points
Isle of Dorn map showing where to go for They Come from BelowTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2248 46.3 48.1

Coordinates

  • Turn-inIsle of Dorn 46.3, 48.1/way #2248 46.3 48.1
  • Objective areaIsle of Dorn 45.7, 50.9/way #2248 45.7 50.9
  • Objective area (centre of the marked area)Isle of Dorn 46.8, 47.8/way #2248 46.8 47.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Dornogal map

Other quests whose map markers the client places on Dornogal.

Getting there

Flight points closest to the quest’s turn-in marker on Dornogal:

  • Dornogal, Isle of DornAlliance and Horde · about 260 yards north-east
  • Freywold Village, Isle of DornAlliance and Horde · about 1,500 yards south
  • Rambleshire, Isle of DornAlliance and Horde · about 1,600 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 170 yards south (on the Isle of Dorn map)
  • Objective areaabout 50 yards north-east (on the Isle of Dorn map)
  • Objective areaabout 160 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money56 gold18 silver
Experience11,900 XP

Storyline

Breaking Point

Part 8 of 10.

Previous: To Dornogal · Next: Impossible Odds

  1. 1Violent Impact
  2. 2Slay the Saboteurs
  3. 3Urgent Recovery
  4. 4Erratic Artifacts
  5. 5Shattered Spires
  6. 6Secure the Beach
  7. 7To Dornogal
  8. 8They Come from Below
  9. 9Impossible Odds
  10. 10Isle of Dorn

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • To DornogalIsle of Dorn · Level 70-73

    You have brought death and destruction to our shores the likes of which has not been seen in millennia. But you have nerubian blood on your hands and a thraegar at your side. This is enough to earn my trust--for now.

After this quest

Taken from the storyline's own step order.

  • Impossible OddsIsle of Dorn · Level 70-73

    By the titans... The Coreway appears completely destroyed! It will take years, perhaps centuries, to remove the rubble and repair the damage the nerubians did to its inner structure, much less traverse to the world's core. More than that with the Stonebound gone...

The storyline at a glance

Breaking Point has 10 steps, from Violent Impact to Isle of Dorn.

Maps its steps are placed on (steps per map): Isle of Dorn (10).

Steps of this storyline count toward:

Other storylines on the Isle of Dorn map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.