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Quest

They Call Him Smiling Jim

A World of Warcraft quest in Dustwallow Marsh. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
1130053+13via Wowhead (opens the original comment in a new tab)

Its really strange but true that if you have the quest "Inspecting the Ruins," this quest will not show up as an exclamation on your map. All you have to do is abandon that quest, and pick up this quest from the guy standing next to "Smiling Jim." After you turn in that quest in town, "Inspecting the Ruins" will be the next quest given to you. I'm sorry, I don't know how to link the quests here yet. Good luck. =)

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Quest facts

LevelLevel 15-30
Quest ID27251

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27251))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineDustwallow Marsh, step 37 of 83
Rewards525 XP

Description

I can't help it if I feel sorry for ol' Jim there. He wasn't always like that. Ran an inn out in the marsh for a while, wonderful place. Look, I don't really want to talk about it. Bring it up with Captain Vimes if you really have to. He's stationed on the top floor of Foothold Citadel, the large barracks to the east of Lady Jaina's tower.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Dustwallow Marsh Quest turn-in 2 mapped points
Dustwallow Marsh map showing where to go for They Call Him Smiling JimTurn-inObjective area

In-game waypoint: /way #70 68.2 48.6

Coordinates

  • Turn-inDustwallow Marsh 68.2, 48.6/way #70 68.2 48.6
  • Objective areaDustwallow Marsh 66.2, 46.1/way #70 66.2 46.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Dustwallow Marsh map

Quests whose map markers the client places closest to this one on Dustwallow Marsh, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Dustwallow Marsh:

  • Theramore, Dustwallow MarshAlliance · about 100 yards south-west
  • Mudsprocket, Dustwallow MarshAlliance and Horde · about 1,600 yards south-west
  • Northwatch Hold, Southern BarrensAlliance · about 1,900 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 140 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience525 XP

Storyline

Dustwallow Marsh

Part 37 of 83.

Previous: Suspicious Hoofprints · Next: The Black Shield

  1. 32Survey Alcaz Island
  2. 33Proof of Treachery
  3. 34Return to Jaina
  4. 35Inspecting the Ruins
  5. 36Suspicious Hoofprints
  6. 37They Call Him Smiling Jim
  7. 38The Black Shield
  8. 39The Black Shield
  9. 40The Black Shield
  10. 41Lieutenant Paval Reethe
  11. 42Lieutenant Paval Reethe
  12. 43Daelin's Men

Showing steps 32 to 43 of 83.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Suspicious HoofprintsDustwallow Marsh · Level 15-30

    Rows of hoofprints lead away from the still-smoking skeleton of the Shady Rest Inn. There are at least a few visible impressions, with more rows of prints almost imperceptible in the soft mud of the marsh.

After this quest

Taken from the storyline's own step order.

  • The Black ShieldDustwallow Marsh · Level 15-30

    An iron shield, blackened by the fire that raged through the inn, is affixed to the crumbling chimney, one of the few remaining parts of the structure that once made up the Shady Rest Inn. The shield can be removed from the brick of the chimney.

The storyline at a glance

Dustwallow Marsh has 83 steps, from Traitors Among Us to Challenge to the Black Flight.

Maps its steps are placed on (steps per map): Dustwallow Marsh (81), Stormwind City (1), Thunder Bluff (1).

Steps of this storyline count toward:

Other storylines on the Dustwallow Marsh map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Guides and routes on this site that cover Dustwallow Marsh.