Careful not to hit level 60 before trying to do this on normal. Because the normal version of the dungeon will disappear once you hit 60. I learned it too late and now have to wait till I actually get to higher Ilvl, which will take a whole while.
Quest
Tirna Scithe: A Warning Silence
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If you hit 60 and outlevel it, you won't be able to queue for it in Dungeon Finder until you finish the Main Campaign and choose a covenant, whereupon the Normal version is once again selectable.
Shadowlands Dungeon Quests before level 60
These are quests you can pick-up (before going into the dungeons), before reaching level 60 in Shadowlands. They offer a good chunk of experience and decent leveling gear, so are worth it if you’re running dungeons while leveling.
Ardenweald: Tirna Scithe
Tirna Scithe: A Warning Silence from [npc=168032] in Ardenweald./way #1565 48.4 50.6 Flwngyrr
Bastion: Necrotic Wake
Necrotic Wake: A Paragon's Plight from [npc=167584] in Bastion./way #1533 40.8 55.2 Disciple Artemede
Maldraxxus: Plaguefall
Required breadcrumb quest A Plague on Your House, from [npc=165049]./way #1536 58.0 72.0 Judas Sneap
Plaguefall: Knee Deep In It from [npc=165052] in Maldraxxus.
Revendreth: Halls of Atonement
Prerequisite questline must be done first (basically, unlock The Avowed faction):
Optional breadcrumb quest Our Forgotten Purpose from [npc=160248]./way #1525 73.0 52.0 Archivist Fane
Takes you to [npc=160116] for An Abuse of Power./way #1525 71.8 40.4 The Accuser (inside building)
Which eventually leads to Halls of Atonement: Your Absolution from [npc=160248] in Revendreth.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(62371))
Description
The songs of Tirna Scithe have faded as the grove wanes, yet there is now silence. Droman Oulfarran's voice has not been heard in some time. The trees whisper of penumbral shadows, discordant songs, and dying roots. All is not well. Friend of Ardenweald, travel to Root-home. Delve into the Mists. Remove that which threatens us.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #1565 48.4 50.5
Coordinates
- Turn-inArdenweald 48.4, 50.5
/way #1565 48.4 50.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Ardenweald map
- RSVP: Lady Moonberry about 50 yards
- Lady Moonberry's Best Friend about 50 yards
- An Expected Guest about 90 yards
- The Heart of the Forest about 110 yards
- Support the Court about 110 yards
- Can't Turn Our Backs about 130 yards
- The Heart of Ardenweald about 130 yards
- Through the Veil about 150 yards
- Dying Dreams about 160 yards
- A Sacrifice of Anima about 180 yards
Quests whose map markers the client places closest to this one on Ardenweald, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Ardenweald:
- Refugee Camp, Ardenweald
- Heart of the Forest, Ardenweald
- Glitterfall Basin, Ardenweald
Inside the dungeon: Mists of Tirna Scithe
The lush grove called Tirna Scithe has ever been diligently protected by the fae folk, for it is a sacred place said to hold ancient secrets. Legends warn that an unwary traveler might find themselves lost for an eternity wandering its countless mist-shrouded paths.
Bosses in the Adventure Guide, in order: Ingra Maloch, Mistcaller, Tred'ova.
Entrance: Ardenweald at 35.4, 54.1.
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled. Instance text, bosses and entrances are the client’s Adventure Guide data.
Community notes from Wowhead · 13 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 13 on Wowhead.
Choose one of these rewards:
Reward details
Pick one of these
Reputation: The Wild Hunt +250
Called to serve the Winter Queen in times of dire need, the Wild Hunt assembles the finest huntresses and hunters in all of Ardenweald. In the face of drought and peril, the Wild Hunt stands ready to defend the forest.
Reputation group: Shadowlands.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Tirna Scithe: A Warning Silence
Part 1 of 1.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
The storyline at a glance
Tirna Scithe: A Warning Silence has 1 step, from Tirna Scithe: A Warning Silence to Tirna Scithe: A Warning Silence.
Maps its steps are placed on (steps per map): Ardenweald (1).
Other storylines on the Ardenweald map
- Drust to Drust
- Aiding Tirna Vaal
- Waning Grove
- For Queen and Grove!
- The Horned Hunter
- A Vessel of Ardenweald
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.