Something went wrong when I was in a party with this quest (both me on different accounts). Both characters were able to interact with each of the points, but the NPCs that convert into a turn-in NPCs in the last step didn't follow for my lead character, only the second one in the party. I had to leave the party, abandon the quest and re-do it to get the turn-in NPC to appear.
Quest
Traces of Tampering
A World of Warcraft quest in Zereth Mortis. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I was able to complete the quest but there's no one at the ? on the map to hand it in.
My first character had no issue with the quest yesterday but today it appears not possible to turn in.
Drop and redo worked for me. Also made sure not to be mounted before clicking the Injured Wombata just in case.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(64742))
What to do
Description
So the shield has been sabotaged. Of course the ruthless Cartel Xy are the first to attempt to profit off this land. Their greed has put us all in even more danger. We must stop them. Let us search together for signs of their passage.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #1970 33.7 59.8
Coordinates
- Turn-inZereth Mortis 33.7, 59.8
/way #1970 33.7 59.8 - Objective areaZereth Mortis 32.3, 64.0
/way #1970 32.3 64.0 - Objective areaZereth Mortis 34.7, 61.3
/way #1970 34.7 61.3 - Objective areaZereth Mortis 33.7, 64.6
/way #1970 33.7 64.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zereth Mortis map
- The Road to Haven about 60 yards
- Enlisting the Enlightened about 180 yards
- Destroying the Destructors about 180 yards
- Necessary Harvest about 180 yards
- Seeking the Unknown about 180 yards
- Reinforcements May Be Necessary about 180 yards
- Nothing is True about 180 yards
- A Break in Communication about 180 yards
- Seeking Haven about 180 yards
- The Jailer's Defeat about 180 yards
Quests whose map markers the client places closest to this one on Zereth Mortis, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Zereth Mortis:
- Haven, Zereth Mortis
- Faith's Repose, Zereth Mortis
- Rondure Alcove
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 12 comments
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Other quests on the Zereth Mortis map
Storyline
Not Al Are Lost
Part 2 of 7.
Previous: Security Check · Next: Xy Are You Doing This?
- 1Security Check
- 2Traces of Tampering
- 3Xy Are You Doing This?
- 4Broker Decloaker
- 5Following the Leader
- 6Technical Difficulties
- 7Enlightened Exodus
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Security Check
I do not understand--these are my brethren! How can they be so careless, so unconcerned with both greedy cartels and the Mawsworn at their doorstep? Their protective technology is antiquated. It will not keep danger out.
After this quest
Taken from the storyline's own step order.
- Xy Are You Doing This?
We cannot see them, but I am certain this is where Cartel Xy has established their base. Something must have drawn Xy to this area of Zereth Mortis specifically, and we must discover what it is if we are to protect our friends here. Their cloaks do not cover their supplies very well.
The storyline at a glance
Not Al Are Lost has 7 steps, from Security Check to Enlightened Exodus.
Maps its steps are placed on (steps per map): Zereth Mortis (7).
Steps of this storyline count toward:
Other storylines on the Zereth Mortis map
- Patch Intro
- Forging a New Path
- We Battle Onward
- Forming an Understanding
- Crown of Wills
- A Means to an End
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.