Hi all
I present [storyline=1258] Storyline part of Secrets of the First Ones. This Story line have 17 Quests.
See Video Full Quest chain if need it - https://youtu.be/lsE8Bx1Opu8
.Quest Name:Start and descriptionGo to cave 33 69 and speak with [npc=177456] cinematic will start.Conversation will startPress on [npc=181301]. After that use [spell=359526] ( spell on extra bar ) on Darion Mograine. He will attack you take his HP to 70%.4a Elder EruGo to [npc=181266] 56 83Use [spell=359526] on: 3 [npc=178098], 3 [npc=184016] 45 71 and 2 [npc=178772] 57 83.Press on: [npc=181271] 57 84, [npc=181268] 58 84 and [npc=181270] 58 81 then go inside cave 59 81First press on [npc=181324] then use on him [spell=359526] and slay him at end.Go back to [npc=181245] in cave 33 68.Go to see [npc=181367] 57 31Kill mobs to get to 100%. You can use [spell=359526] to kill mobs faster."Go to 3 points:
- Inside bulding 59 31 [npc=181421]
- Inside bulding 62 22 [npc=181419] but first press on [npc=181418] then kill [npc=184161] to get inside.
- Inside bulding 65 25 [npc=181420]"Go to Bastion and speak with [npc=181280] 55 86 cave enterFirst press on [npc=181297] in the middle of the room and kill monsters. Press on 2nd [npc=181297] and kill mobs.Press on [npc=181299] and kill waves of mobs xD then speak with [npc=181286] Cinematic will startPress on [npc=181300] and kill [npc=182879].Travel to The Runecarver's Oubliette in Torghast and speak with [npc=181384].Place all shards one by one. Cinematic will start after press on [npc=183160] you will get [item=187785].
.
Thank You i Hope that Help You :).
Quest
Two Paths to Tread
A World of Warcraft quest in Zereth Mortis. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(64853))
What to do
Description
Did that answer your question? Oh, you wanted a way to completely resist Domination magic? That I'm afraid I do not know. The First Ones' language will only delay the inevitable. What I can tell you is that if you want to find more deliciously complex phrases of the First Ones' language, you should go to the Endless Sands and search the vaults. I wish I could go myself, but it has been overrun by those nasty Mawsworn. Good luck with the rest of your studies!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #1970 33.3 68.7
Coordinates
- Turn-inZereth Mortis 33.3, 68.7
/way #1970 33.3 68.7 - Objective areaZereth Mortis 59.2, 78.8
/way #1970 59.2 78.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zereth Mortis map
- Following the Leader about 90 yards
- You Supply the Effort about 140 yards
- Security Check about 140 yards
- Technical Difficulties about 140 yards
- Enlightened Exodus about 140 yards
- Favor of the First Ones about 140 yards
- Enlisting the Enlightened about 150 yards
- Destroying the Destructors about 150 yards
- Necessary Harvest about 150 yards
- WANTED: Custos about 150 yards
Quests whose map markers the client places closest to this one on Zereth Mortis, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Zereth Mortis:
- Haven, Zereth Mortis
- Faith's Repose, Zereth Mortis
- Rondure Alcove
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 1 comment
Top 1 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
All 1 comment on this page are shown in Top Comments above.
Other quests on the Zereth Mortis map
Storyline
Crown of Wills
Part 8 of 17.
Previous: The Not-Scientific Method · Next: One Half of the Equation
- 3Hello, Darkness
- 4Elder Eru
- 5Testing One Two
- 6Cryptic Catalogue
- 7The Not-Scientific Method
- 8Two Paths to Tread
- 9One Half of the Equation
- 10Oppress and Destroy
- 11Aggressive Excavation
- 12Where the Memory Resides
- 13What We Wish to Forget
- 14What Makes Us Strong
Showing steps 3 to 14 of 17.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Not-Scientific Method
The language of the First Ones is not static like most others. It evolves. Creatures like the sentries are more advanced than your average poultrid, obviously. Their more complex thought processes give them an innate resistance to the invaders' overriding magic.
After this quest
Taken from the storyline's own step order.
- One Half of the Equation
The Primus's theory about the language of the First Ones has borne out. Still, it may not be enough. While the Primus finalizes his plans, let us go deep into the Endless Sands to find pieces of this power to infuse the helm. Darion, Taelia, and I will meet you there to help with the Mawsworn.
The storyline at a glance
Crown of Wills has 17 steps, from The Broken Crown to The Crown of Wills.
Maps its steps are placed on (steps per map): Zereth Mortis (11), Bastion (4), The Runecarver's Oubliette (2).
Steps of this storyline count toward:
Other storylines on the Zereth Mortis map
- Patch Intro
- Forging a New Path
- We Battle Onward
- Forming an Understanding
- A Means to an End
- Into the Unknown
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.