Anyone else feel like a hypocrite doing this quest? In the wilds zone there's a quest to disarm IDENTICAL traps because "It's a dishonourable way to kill someone".
:L
Quest
Trap Setting
A World of Warcraft quest in Townlong Steppes. Facts and objectives from the current retail game data.
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Protip: attack a [npc=61373], then lure them into a set [npc=61426] for a 1 hit kill - thus getting Trap Setting & Breach in the Defenses very easily. Note that it seems to only kill one per trap.
Simply find the small traps (look like spiky grey bombs) and click on them - a cogwheel should appear when you float your mouse over them. It worked this way for me - I didn't have to attack anything.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(30889))
What to do
Description
Good to meet you, {class}. We have traps all along the pass to help us catch mantid that might be sneaking through, but their numbers have been so great that most of the traps have already been triggered. Taoshi said you might be able to reset some of them while you're out there. Can you help?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #388 79.4 84.4
Coordinates
- Turn-inTownlong Steppes 79.4, 84.4
/way #388 79.4 84.4 - Objective area (centre of the marked area)Townlong Steppes 80.9, 86.2
/way #388 80.9 86.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Townlong Steppes map
- Mists' Opportunity about 480 yards
- A Spear Through My Side, A Chain Through My Soul about 920 yards
- The Torches about 920 yards
- Golgoss about 920 yards
- Arconiss about 920 yards
- Golgoss Hungers about 920 yards
- Arconiss Thirsts about 920 yards
- Orbiss Fades about 920 yards
- The Death of Me about 920 yards
- Honor the Flame about 1,170 yards
Quests whose map markers the client places closest to this one on Townlong Steppes, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Townlong Steppes:
- Gao-Ran Battlefront, Townlong Steppes
- Shado-Pan Fallback, Kun-Lai Summit
- Serpent's Spine, Kun-Lai Summit
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Shado-Pan +75
The shadowy protectors of Pandaria's temples, the Shado-Pan are wrought with mystery.
Reputation group: Mists of Pandaria.
Other quests in Townlong Steppes that reward Shado-Pan reputation: My Husband... (+25), First Assault (+100), Running Rampant (+75), Perfect Pitch (+75), Seeing Red (+100), Pitching In (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Townlong Steppes
Part 24 of 53.
Previous: Breach in the Defenses · Next: Returning from the Pass
- 19Treatment for the Troops
- 20Behind the Battlefront
- 21Unwelcome Intruders
- 22The Restless Watch
- 23Breach in the Defenses
- 24Trap Setting
- 25Returning from the Pass
- 26Back on Their Feet
- 27The Endless Swarm
- 28Rummaging Through the Remains
- 29Improvised Ammunition
- 30Thieves and Troublemakers
Showing steps 19 to 30 of 53.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Breach in the Defenses
Normally, it only takes a few scouts to hold this pass. Most of this territory is in sight of the wall, so archers would devastate any mantid force attempting to push through here. The problem is, most of the archers are occupied with the onslaught at the gate.
After this quest
Taken from the storyline's own step order.
- Returning from the Pass
I still have some cleanup to do here in the pass - there are some mantid still making it through. You're a valuable person to have at hand though, and I know Taran wouldn't appreciate me keeping you longer for such basic work. Taran should still be in the main camp with Gao-Ran. Report back in.
The storyline at a glance
Townlong Steppes has 53 steps, from A Foot in the Door to The Sha of Hatred.
Maps its steps are placed on (steps per map): Townlong Steppes (47), Vale of Eternal Blossoms (4), Dread Wastes (2).
Steps of this storyline count toward:
Other storylines on the Townlong Steppes map
- Sunreaver Onslaught
- Kirin Tor Offensive
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.