Annoying little guys, and about half of them have the orbs. Others can be found on the ground. Also found [item=86472] buried in this area too, which goes towards the [hsachievement=7997] Riches of Panderia achievement.
(My first post!)
Quest
Thieves and Troublemakers
A World of Warcraft quest in Townlong Steppes. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(30896))
What to do
Description
I can't catch the little buggers for the life of me. Kill any you can get your hands on. And keep a close eye on your valuables, they like to steal anything that isn't tied down.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #422 58.1 4.7
Objective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #388 70.4 86.0
Coordinates
- Turn-inDread Wastes 58.1, 4.7
/way #422 58.1 4.7 - Objective areaDread Wastes 58.0, 4.6
/way #422 58.0 4.6 - Objective area (centre of the marked area)Townlong Steppes 66.7, 87.2
/way #388 66.7 87.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dread Wastes map
- I Bring Us Great Shame about 440 yards
- Daggers of the Great Ones about 440 yards
- Bound With Shade about 440 yards
- Bound With Wood about 440 yards
- The Heavens Hum With War about 440 yards
- Sacred Recipe about 460 yards
- Rending Daggers about 460 yards
- Wood and Shade about 460 yards
- Evie Stormstout about 470 yards
- Fate of the Stormstouts about 480 yards
Quests whose map markers the client places closest to this one on Dread Wastes, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Dread Wastes:
- Gao-Ran Battlefront, Townlong Steppes
- The Sunset Brewgarden, Dread Wastes
- Rensai's Watchpost, Townlong Steppes
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
Top 1 shown above · 2 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Thieves and Troublemakers http://www.youtube.com/watch?v=0K_1VKUDBUs
i made i playthrough of this quest if anyone wish to see how to do it :)
https://www.youtube.com/watch?v=UQkgxNsIT4g&feature=youtu.be
Reward details
Items you receive
Reputation: Shado-Pan +250
The shadowy protectors of Pandaria's temples, the Shado-Pan are wrought with mystery.
Reputation group: Mists of Pandaria.
Other quests in Townlong Steppes that reward Shado-Pan reputation: My Husband... (+25), First Assault (+100), Running Rampant (+75), Perfect Pitch (+75), Seeing Red (+100), Pitching In (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Townlong Steppes
Part 30 of 53.
Previous: Improvised Ammunition · Next: In the Wrong Hands
- 25Returning from the Pass
- 26Back on Their Feet
- 27The Endless Swarm
- 28Rummaging Through the Remains
- 29Improvised Ammunition
- 30Thieves and Troublemakers
- 31In the Wrong Hands
- 32Cutting the Swarm
- 33Terror of the Dread Wastes
- 34Along the Southern Front
- 35Enraged By Hatred
- 36Taking Stock
Showing steps 25 to 36 of 53.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Improvised Ammunition
I've got another job for you. The dragon cannons we depend on to keep the thicker swathes of mantid back are running low on ammo. The camp's cannoneers developed an improvised explosive that's made from the globe seeds down the western ridge.
After this quest
Taken from the storyline's own step order.
- In the Wrong Hands
Look... um... this is really embarrassing. I set down my sword for like ONE SECOND to gather some orbs, and a big sprite sprung out of nowhere, snatched it, and bounded off down the western gap. I can't go back to camp without it. Losing your weapon is a sure way to get kicked out of the Shado-Pan.
The storyline at a glance
Townlong Steppes has 53 steps, from A Foot in the Door to The Sha of Hatred.
Maps its steps are placed on (steps per map): Townlong Steppes (47), Vale of Eternal Blossoms (4), Dread Wastes (2).
Steps of this storyline count toward:
Other storylines on the Dread Wastes map
- Dread Wastes
- The Mantid Threat
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.