I couldn't help but snicker at the emotes your character does while you shoot at the troggs with the cannon (I saw /dance, /cheer, and /flex).
Quest
Troggish Troubles
A World of Warcraft quest in Badlands. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
You have to stay in the turret to start the next wave. You do all the waves sitting in the same turret.
Don't bother targeting trogs. Just point it in the right direction.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27789))
What to do
Description
I'll need some time to analyze these samples, as well as a break from this trogg-shooting duty. Go man one of my turrets and take out as many troggs as you can. I'll be here studying. The turrets have two abilities: a regular shot, as well as an electrical overload, for when too many enemies get close! Heh, heh. Good luck. Oh, and look out for the big, slow troggs. You probably don't want to let them anywhere near you.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #15 46.8 56.3
Coordinates
- Turn-inBadlands 46.8, 56.3
/way #15 46.8 56.3 - Objective area (centre of the marked area)Badlands 47.8, 58.9
/way #15 47.8 58.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Badlands map
- Desecrate this Fire! about 800 yards
- Honor the Flame about 820 yards
Quests whose map markers the client places closest to this one on Badlands, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Badlands:
- Bloodwatcher Point, Badlands
- Dustwind Dig, Badlands
- Fuselight, Badlands
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 50 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 50 on Wowhead.
Choose one of these rewards:
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Reward details
Pick one of these
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Badlands
Part 10 of 53.
Previous: The Venerable Doctor Blam · Next: Dustwind Dig
- 5Second Sample: Whelps
- 6Lifting the Veil
- 7Third Sample: Implanted Eggs
- 8Rhea Revealed
- 9The Venerable Doctor Blam
- 10Troggish Troubles
- 11Dustwind Dig
- 12All's Fair in Love, War, and Archaeology
- 13The Warden's Pawn
- 14The Sentinel's Pawn
- 15The Warden's Game
- 16The Sentinel's Game
Showing steps 5 to 16 of 53.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Venerable Doctor Blam
I made a calculated decision in revealing my identity to you, <name>. I needed you to trust me, but I can no longer stay here in Lethlor Ravine, as my cover has quite clearly been blown. You may be able to slip away unnoticed, however. Here, take the results of our research, and bring them west.
After this quest
Taken from the storyline's own step order.
- Dustwind Dig
I've got an idea, but it's a bit of a long shot. Thankfully, long shots happen to be a specialty of mine. North of here, the Explorers' League has uncovered a new set of titan ruins beneath the sands. If there's anything older and wiser than dragons, it's titans.
The storyline at a glance
Badlands has 53 steps, from To Fuselight Proper to The Day that Deathwing Came: What Really Happened.
Maps its steps are placed on (steps per map): Badlands (53).
Steps of this storyline count toward:
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Guides for this zone
Guides and routes on this site that cover Badlands.