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Quest

The Venerable Doctor Blam

A World of Warcraft quest in Badlands. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
violetta+25via Wowhead (opens the original comment in a new tab)

"my cover has quite clearly been blown"
well yes, this is what happens when you reveal your true form in the middle of a group of black dragons rather than somewhere more private or just whispering in your friends ear "hey I'm really a red dragon, thanks for helping me"

it was blatantly obvious however that she wasn't really a goblin since neither of her quests involved exploding the dragons

2
nmb3000+5via Wowhead (opens the original comment in a new tab)

If you are Alliance, be a little cautious when you're riding from Rheastrasza to Agmond's End. Bloodwatcher Point is right in the path and if you get a little too close the Reliquary Overseer guards will take you down, hard and posthaste. They seem to have an absolutely insane (40+ yards) detection range (even against stealthed mid-40s), probably because they're supposed to go after the buzzards that fly around the area.

Whatever the reason, the end result is the same: "Oh what's this camp up ahead..." -- *dead*. Run back and resurrect far away. "Wow that guy smashed my face..." -- *more dead*.

Read all 8 on Wowhead ↗

Quest facts

LevelLevel 15-30
Quest ID27772

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27772))

What to do

StorylineBadlands, step 9 of 53
Rewards5g 25s, 2,050 XP

Description

I made a calculated decision in revealing my identity to you, {name}. I needed you to trust me, but I can no longer stay here in Lethlor Ravine, as my cover has quite clearly been blown. You may be able to slip away unnoticed, however. Here, take the results of our research, and bring them west. At Agmond's End, you will find a gnome who knows what to do with these samples. Hurry, {name}! You mustn't loiter here any longer than necessary!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Badlands Quest turn-in 2 mapped points
Badlands map showing where to go for The Venerable Doctor BlamTurn-inObjective area

In-game waypoint: /way #15 46.8 56.3

Coordinates

  • Turn-inBadlands 46.8, 56.3/way #15 46.8 56.3
  • Objective areaBadlands 66.4, 55.5/way #15 66.4 55.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Badlands map

Quests whose map markers the client places closest to this one on Badlands, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Badlands:

  • Bloodwatcher Point, BadlandsHorde · about 200 yards north-east
  • Dustwind Dig, BadlandsAlliance · about 420 yards north
  • Fuselight, BadlandsAlliance and Horde · about 690 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 600 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money5 gold25 silver
Experience2,050 XP

Storyline

Badlands

Part 9 of 53.

Previous: Rhea Revealed · Next: Troggish Troubles

  1. 4First Sample: Wild Eggs
  2. 5Second Sample: Whelps
  3. 6Lifting the Veil
  4. 7Third Sample: Implanted Eggs
  5. 8Rhea Revealed
  6. 9The Venerable Doctor Blam
  7. 10Troggish Troubles
  8. 11Dustwind Dig
  9. 12All's Fair in Love, War, and Archaeology
  10. 13The Warden's Pawn
  11. 14The Sentinel's Pawn
  12. 15The Warden's Game

Showing steps 4 to 15 of 53.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Rhea RevealedBadlands · Level 15-30

    As I hinted earlier, I am no ordinary goblin. You may have already guessed my true identity. Allow me to show you my true form. As you have proven yourself trustworthy, I will also share with you the details of my plan.

After this quest

Taken from the storyline's own step order.

  • Troggish TroublesBadlands · Level 15-30

    I'll need some time to analyze these samples, as well as a break from this trogg-shooting duty. Go man one of my turrets and take out as many troggs as you can. I'll be here studying.

The storyline at a glance

Badlands has 53 steps, from To Fuselight Proper to The Day that Deathwing Came: What Really Happened.

Maps its steps are placed on (steps per map): Badlands (53).

Steps of this storyline count toward:

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Guides and routes on this site that cover Badlands.