I found Aleifir a bit hard to find. I thought he was up the mountain somewhere but he is actually in a cave east, around the corner, on the same level as the other drakes.
Quest
Wings of Liberty
A World of Warcraft quest in Stormheim. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
They say a man never really knows himself... until his freedom's been taken away. I wonder... how well do you know yourself?
Convict 626. Murderer. Pirate. Traitor. Today... you go free. But as you'll soon learn... even freedom has a price.
You'll carry your prison with you. That armor will be your new cell. Make no mistake... War is coming. With all its glory... and all its horror. Mr. Findlay - your freedom awaits.
Hell... it's about time
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(38413))
What to do
Description
When the Felskorn assaulted the nest, the Thorignir fought bravely to save our brood. But their demonic allies proved too much, and many of us were captured. Even now they work to corrupt my brothers and sisters to turn them to their side. Please, outsider, free them from this fate!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #634 42.8 82.7
Coordinates
- Turn-inStormheim 42.8, 82.7
/way #634 42.8 82.7 - Objective areaStormheim 49.1, 81.2
/way #634 49.1 81.2 - Objective areaStormheim 45.9, 78.7
/way #634 45.9 78.7 - Objective areaStormheim 44.1, 80.6
/way #634 44.1 80.6 - Objective areaStormheim 45.7, 82.2
/way #634 45.7 82.2 - Objective areaStormheim 44.8, 77.4
/way #634 44.8 77.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormheim map
- Thorim's Flame about 300 yards
- From Bones They Rise about 310 yards
- To Tame the Drekirjar about 420 yards
- The Thorignir about 480 yards
- The Peak of Bones about 500 yards
- A New Life for Undeath about 810 yards
- Clear the Deck! about 810 yards
- Dreadwake's Dilemma about 810 yards
- A Gift for Greymane about 820 yards
- Stormscale Sample about 940 yards
Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Stormheim:
- Thorim's Peak
- Crimson Thicket, Suramar
- Hafr Fjall, Stormheim
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Valarjar +150
These are the chosen warriors of Odyn, sworn to his service in life and death.
Reputation group: Legion.
Other quests in Stormheim that reward Valarjar reputation: A Grapple a Day (+150), Havi's Test (+10), Built to Scale (+150), Another Way (+150), To Weather the Storm (+150), Impalement Insurance (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Trial of Will
Part 9 of 12.
Previous: Heart of a Dragon · Next: Fury of the Storm
- 1Will of the Thorignir
- 2A Grapple a Day
- 3No Wings Required
- 4To Weather the Storm
- 5Impalement Insurance
- 6Another Way
- 7Above the Winter Moonlight
- 8Heart of a Dragon
- 9Wings of Liberty
- 10Fury of the Storm
- 11Where Dragons Rule
- 12Cry Thunder!
Also part of: The Trial of Will (part 9 of 12).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Heart of a Dragon
Through brute force and corruption, the God-King has taken the power you seek, but there may be hope for you and the Thorignir, <class>. With the aid of fel powers such as I've never seen, the Felskorn are corrupting our young and seeking to enslave the Thorignir.
After this quest
Taken from the storyline's own step order.
- Fury of the Storm
The Felskorn who ravage my brood were once Drekirjar - a tribe with whom we shared an ancient pact. Now, under the influence of the God-King, they forsake their oaths and strike at the forebears of their coveted drakes. They should answer for this slight.
Quests that require this one
The storyline at a glance
The Trial of Will has 12 steps, from Will of the Thorignir to Cry Thunder!.
Maps its steps are placed on (steps per map): Stormheim (11), Thorignir Refuge (1).
Steps of this storyline count toward:
Other storylines on the Stormheim map
- The Trial of Valor
- Wreck of the Skyfire
- The Secret of the Shieldmaidens
- The Trial of Might
- Lock, Stock, and Two Smoking Goblins
- Legion Skinning
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.