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Quest Log

To Weather the Storm (Horde)

To Weather the Storm is a Horde-only quest for level 10-45 in Stormheim. It is step 4 of 12 in The Trial of Will storyline. The quest's turn-in marker is in Stormheim at 43.7, 67.9. It rewards 1 reputation reward, 6,150 experience and money.

Description

When I was scouting this place out, I noticed the vrykul here are no strangers to the treacherous mountain path we're trying to get to. They've got some specialized equipment they're using, and if I were you I'd try to get my hands on some.

You'll want to find some climbing treads to keep your grip and an oiled cloak to keep you dry. They've also got these stones they carry to keep the lightning at bay, so you'll want to pick one of those up as well.

Rewards

Money20 gold22 silver
Experience6,150 XP
ReputationValarjar +150
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Rewards in detail
TypeRewardAmount
ExperienceXP6,150
MoneyGold20g 22s
ReputationValarjar+150

Reward details

Reputation: Valarjar +150

These are the chosen warriors of Odyn, sworn to his service in life and death.

Reputation group: Legion.

Other quests in Stormheim that reward Valarjar reputation: A Grapple a Day (+150), Havi's Test (+10), Built to Scale (+150), Another Way (+150), To Weather the Storm (+150), Impalement Insurance (+150).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Where it comes from
Turn-in mapStormheimTurn-in marker at 43.7, 67.9, 5 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Stormheim Quest turn-in 5 mapped points
Stormheim map showing where to go for To Weather the StormTurn-inObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #634 43.7 67.9

Coordinates

  • Turn-inStormheim 43.7, 67.9/way #634 43.7 67.9
  • Objective areaStormheim 44.0, 66.9/way #634 44.0 66.9
  • Objective areaStormheim 41.9, 68.4/way #634 41.9 68.4
  • Objective areaStormheim 45.7, 66.6/way #634 45.7 66.6
  • Objective areaStormheim 46.6, 67.9/way #634 46.6 67.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Stormheim map

Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Stormheim:

  • Cullen's Post, StormheimHorde · about 340 yards north
  • Thorim's PeakAlliance and Horde · about 540 yards south-west
  • Dreadwake's Landing, StormheimHorde · about 660 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 40 yards north-east
  • Objective areaabout 110 yards west
  • Objective areaabout 130 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

The Trial of Will

Part 4 of 12.

Previous: No Wings Required · Next: Impalement Insurance

  1. 1Will of the Thorignir
  2. 2A Grapple a Day
  3. 3No Wings Required
  4. 4To Weather the Storm
  5. 5Impalement Insurance
  6. 6Another Way
  7. 7Above the Winter Moonlight
  8. 8Heart of a Dragon
  9. 9Wings of Liberty
  10. 10Fury of the Storm
  11. 11Where Dragons Rule
  12. 12Cry Thunder!

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • No Wings RequiredStormheim · Level 10-45

    That thing looks like it's got the range to get us over the wall. There's a good spot to hook onto right past us - you should be able to spot it from here. Once you're inside, do me a favor and see if you can distract the guards so I can slip through.

After this quest

Taken from the storyline's own step order.

  • Impalement InsuranceStormheim · Level 10-45

    It looks like the elements aren't the only thing you'll need to worry about going up that path. Those harpoon launchers on the wall look pretty nasty, and unless we take them out first, they're likely to make short work of anyone trying to scale that path.

Other quests with this name

This one: Horde only · Stormheim · Level 10-45.

The storyline at a glance

The Trial of Will has 12 steps, from Will of the Thorignir to Cry Thunder!.

Maps its steps are placed on (steps per map): Stormheim (11), Thorignir Refuge (1).

Steps of this storyline count toward:

Other storylines on the Stormheim map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Other versions of this quest

2 quests carry the name To Weather the Storm. They differ in the faction shown here.

QuestFactionID
To Weather the Storm (this page)Horde38614
To Weather the StormAlliance38405
Related
Database

Quest Location and Connections

More Quests in Stormheim

See all 135 quests in Stormheim
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