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Quest

Clear the Deck!

A World of Warcraft quest in Stormheim. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 10-45
Quest ID38873

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(38873))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineThe Secret of the Shieldmaidens, step 2 of 7
Rewards20g 22s, 6,150 XP

Description

Our mission in Skold-Ashil will have to wait, {class} - for now, we have more pressing matters to attend to. I had just recently arrived with reinforcements for our assault when Greymane's ship sailed in and began barraging our walls. We deployed our siege weapons, but their ground forces quickly overwhelmed us. If you can get to those catapults and take out the dogs manning the cannons, it may give us the window we need to push the attack!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Stormheim Quest turn-in 5 mapped points
Stormheim map showing where to go for Clear the Deck!Turn-inObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #634 55.1 72.5

Coordinates

  • Turn-inStormheim 55.1, 72.5/way #634 55.1 72.5
  • Objective areaStormheim 57.4, 73.5/way #634 57.4 73.5
  • Objective areaStormheim 57.0, 72.4/way #634 57.0 72.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Stormheim map

Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Stormheim:

  • Dreadwake's Landing, StormheimHorde · about 40 yards south-west
  • Hafr Fjall, StormheimAlliance and Horde · about 570 yards south
  • Cullen's Post, StormheimHorde · about 780 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 140 yards east
  • Objective areaabout 90 yards east
  • Objective areaabout 120 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money20 gold22 silver
Experience6,150 XP

Storyline

The Secret of the Shieldmaidens

Part 2 of 7.

Previous: Dreadwake's Dilemma · Next: A Gift for Greymane

  1. 1Dreadwake's Dilemma
  2. 2Clear the Deck!
  3. 3A Gift for Greymane
  4. 4Becoming the Ascendant
  5. 5To Skold-Ashil
  6. 6Shielded Secrets
  7. 7A New Life for Undeath

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Dreadwake's DilemmaStormheim · Level 10-45

    The situation has taken a dire turn, <name>. We were unprepared for Greymane's sudden assault, with only a token force left behind at Dreadwake's Landing, and we are paying the toll.

After this quest

Taken from the storyline's own step order.

  • A Gift for GreymaneStormheim · Level 10-45

    It looks like the Gilnean infiltrators brought some heavy ordnance to the fight. It's likely they intend to use them on the walls of Dreadwake's Landing. If these could be rigged to Greymane's ship, it could make for a decisive end to his assault on the outpost.

Quests that require this one

The storyline at a glance

The Secret of the Shieldmaidens has 7 steps, from Dreadwake's Dilemma to A New Life for Undeath.

Maps its steps are placed on (steps per map): Stormheim (7).

Steps of this storyline count toward:

Other storylines on the Stormheim map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.