If some !@#$%^& knocks you off the mountain when speaking to the dragon queen Thrymjaris, the grappling hooks do not supply you with a way back up the mountain. Simply return to Vethir, and he will fly you back up.
Quest
Where Dragons Rule
A World of Warcraft quest in Stormheim. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Well someone at Blizzard is a Dragonforce fan. That's 4 quests in a row named after their songs. Heart of a Dragon, Fury of the Storm, Above the Winter Moonlight, and Where Dragons Rule.
Be careful with this quest. You need to take the correct Vethir (the one at the base of the mountain to complete the quest. You can't take the one near the flight path. If you take the one near the flight path you will get the correct dialogue but you won't complete the quest. You will know you have taken the right one if Thrymjaris is outlined.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(39652))
Requirements
Read from the Blizzard quest API.
What to do
Description
Thanks to your help, Thrymjaris was able to escape the clutches of that vile demon. She bid me wait for you, so that I could take you to her once you had finished dispatching your foes. She has gathered our brood at the top of Thorim's Peak to prepare for a counterattack. Would you join us?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #634 40.9 81.0
Coordinates
- Turn-inStormheim 40.9, 81.0
/way #634 40.9 81.0 - Objective areaStormheim 42.8, 82.7
/way #634 42.8 82.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormheim map
- To Tame the Drekirjar about 330 yards
- Thorim's Flame about 410 yards
- From Bones They Rise about 430 yards
- The Thorignir about 600 yards
- The Peak of Bones about 620 yards
- Clear the Deck! about 890 yards
- Dreadwake's Dilemma about 890 yards
- A New Life for Undeath about 890 yards
- A Gift for Greymane about 890 yards
- The Lost Legion about 1,060 yards
Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Stormheim:
- Thorim's Peak
- Crimson Thicket, Suramar
- Lorna's Watch, Stormheim
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Items you receive
Reputation: Valarjar +150
These are the chosen warriors of Odyn, sworn to his service in life and death.
Reputation group: Legion.
Other quests in Stormheim that reward Valarjar reputation: A Grapple a Day (+150), Havi's Test (+10), Built to Scale (+150), Another Way (+150), To Weather the Storm (+150), Impalement Insurance (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Trial of Will
Part 11 of 12.
Previous: Fury of the Storm · Next: Cry Thunder!
- 1Will of the Thorignir
- 2A Grapple a Day
- 3No Wings Required
- 4To Weather the Storm
- 5Impalement Insurance
- 6Another Way
- 7Above the Winter Moonlight
- 8Heart of a Dragon
- 9Wings of Liberty
- 10Fury of the Storm
- 11Where Dragons Rule
- 12Cry Thunder!
Also part of: The Trial of Will (part 11 of 12).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Fury of the Storm
The Felskorn who ravage my brood were once Drekirjar - a tribe with whom we shared an ancient pact. Now, under the influence of the God-King, they forsake their oaths and strike at the forebears of their coveted drakes. They should answer for this slight.
After this quest
Taken from the storyline's own step order.
- Cry Thunder!
You have proven yourself an ally of the Thorignir and we will lend you our strength. I would ask one last favor of our new champion, though. The dragon who guided you to me awaits his vengeance against the vrykul. Together I wish for you to show these Drekirjar what it means to cross the Thorignir.
The storyline at a glance
The Trial of Will has 12 steps, from Will of the Thorignir to Cry Thunder!.
Maps its steps are placed on (steps per map): Stormheim (11), Thorignir Refuge (1).
Steps of this storyline count toward:
Other storylines on the Stormheim map
- The Trial of Valor
- Wreck of the Skyfire
- The Secret of the Shieldmaidens
- The Trial of Might
- Lock, Stock, and Two Smoking Goblins
- Legion Skinning
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.