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Quest

Ancient Protectors

A World of Warcraft quest in Badlands. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
720258+8via Wowhead (opens the original comment in a new tab)

This is pretty simple.

Go to either the Sentinel or the Warden, they appear friendly. Talk with one of them (at a time), it takes maybe a couple of seconds for the quest to to its thing, and then they attack you. Defeat them, and it will say "____ is investigated." Then do the same thing to the other NPC.

3
jamowbeck+6via Wowhead (opens the original comment in a new tab)

The auto-quest box seems to be bugged at this point. Left-click on the quest list and it will show the panel for completion. Click 'Complete quest'. At that time you will be able to open the box and continue as normal from there.

Read all 8 on Wowhead ↗

Quest facts

LevelLevel 15-30
Quest ID27793

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27793))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineBadlands, step 17 of 53
Rewards4,100 XP

Description

You heard a good amount of rumbling happen in the tomb's central chamber. Those two large statues did look awfully suspicious.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Badlands Objective area 3 mapped points
Badlands map showing where to go for Ancient ProtectorsObjective areaObjective areaObjective area

In-game waypoint: /way #15 50.3 52.6

Coordinates

  • Objective areaBadlands 50.3, 52.6/way #15 50.3 52.6
  • Objective areaBadlands 49.3, 36.9/way #15 49.3 36.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Badlands map

Quests whose map markers the client places closest to this one on Badlands, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s first objective area marker on Badlands:

  • Dustwind Dig, BadlandsAlliance · about 340 yards north
  • Fuselight, BadlandsAlliance and Horde · about 560 yards north-east
  • Dragon's Mouth, BadlandsAlliance · about 880 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience4,100 XP

Storyline

Badlands

Part 17 of 53.

Previous: The Sentinel's Game · Next: The Titans' Trove

  1. 12All's Fair in Love, War, and Archaeology
  2. 13The Warden's Pawn
  3. 14The Sentinel's Pawn
  4. 15The Warden's Game
  5. 16The Sentinel's Game
  6. 17Ancient Protectors
  7. 18The Titans' Trove
  8. 19Return to Blam
  9. 20Into the Dragon's Mouth
  10. 21The Swift, the Fierce, and the Stout
  11. 22Eric, the Utility Dwarf
  12. 23Baelog, the Glass Cannon

Showing steps 12 to 23 of 53.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Sentinel's GameBadlands · Level 15-30

    As you place the statue in its place, several other stone statues appear in the room. One more ruby-colored statue also appears, in a small enclosure on the far end of the room. You hear a voice: "The Sentinel watches. The Sentinel protects.

After this quest

Taken from the storyline's own step order.

  • The Titans' TroveBadlands · Level 15-30

    As the second defender falls to the ground, a chest appears in the back of the chamber. Could this be what they were protecting?

Other quests with this name

This one: Alliance only · Badlands · Level 15-30.

The storyline at a glance

Badlands has 53 steps, from To Fuselight Proper to The Day that Deathwing Came: What Really Happened.

Maps its steps are placed on (steps per map): Badlands (53).

Steps of this storyline count toward:

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Guides and routes on this site that cover Badlands.