You get this quest after completing both "The Warden's Game" and "The Sentinel's Game." Go back into the main chamber of the ruins, with both statues. Talk to each, and they will come online and attack you. Once you fight both of them, a chest spawns in the back of the room, open it to complete the quest.
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Quests whose map markers the client places closest to this one on Badlands, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s first objective area marker on Badlands:
Bloodwatcher Point, BadlandsHorde · about 80 yards north-east
Fuselight, BadlandsAlliance and Horde · about 560 yards north-east
New Kargath, BadlandsHorde · about 1,000 yards west
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
As you place the statue in its place, several other stone statues appear in the room. One more ruby-colored statue also appears, in a small enclosure on the far end of the room. You hear a voice: "The Sentinel watches. The Sentinel protects.
Maps its steps are placed on (steps per map): Badlands (53).
Steps of this storyline count toward:
Badlands QuestsComplete the Badlands storylines listed below.
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Other versions of this quest
2 quests carry the name Ancient Protectors. They differ in the faction shown here.