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Quest

Araj the Summoner

A World of Warcraft quest in Western Plaguelands. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
328410+6via Wowhead (opens the original comment in a new tab)

This is one of the 3 quests you get that take you deeper into the town. There are battles between NPCs (your faction) and the soon-to-be-routed Scourge mobs.

You should get all three of these quests together--Araj, Gandling, and Rotface (or whatever his name is). You push into the town and fight through the mobs to the house where Rotface is.

This is important: if the faction NPCs are fighting the Scourge mob you can run past and not aggro them. If the mob is not in combat or kills the faction NPC while you are in proximity you will be targeted.

When you fight Araj he/she will summon skeletons periodically. Be sure you still have the hand grenades and just blow up the skeletons. If you don't have the grenades you will be in for a hurtin'.

Araj has about 2200 health, and besides the skeleton summons, uses a nasty Frostbolt, but that can be interrupted. Get into melee range and interrupt whenever your action is off cooldown.

2
sorsa+5via Wowhead (opens the original comment in a new tab)

MoP beta: This seems currently bugged, I turned in the 15 scourge kill quest, the grenade quest and the opengut behemot kill quest, after which I went for Araji.. but he -never- spawns, waited 10 minutes. Must be a phasing bug.

3
358692+3via Wowhead (opens the original comment in a new tab)

Actually, I'm pretty sure you're thinking of the other quest, Scholomancer, where you take down Darkmaster Gandling. For me, that was the quest where Koltira and Thassarian show up and help out. After Gandling disappears, Thassarian whispered me to not tell anyone of their "secret agreement." Presumably, if you're Horde, then Koltira will whisper instead of Thassarian.

Read all 12 on Wowhead ↗

Quest facts

LevelLevel 15-30
Quest ID27164

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27164))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineWestern Plaguelands, step 6 of 63
Rewards21g, 5,150 XP

Description

With the animus destroyed, the next logical step is to take out Araj himself, and to take a shard of his phylactery. You've probably already seen him, lurking at the fountain in the center of town. Take my grenades with you. They won't do anything to Araj, but if he decides to summon any of those skeletons, you can use them to blow them away. Again.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Western Plaguelands Quest turn-in 3 mapped points
Western Plaguelands map showing where to go for Araj the SummonerTurn-inObjective areaObjective area

In-game waypoint: /way #22 41.2 70.2

Coordinates

  • Turn-inWestern Plaguelands 41.2, 70.2/way #22 41.2 70.2
  • Objective areaWestern Plaguelands 45.2, 69.3/way #22 45.2 69.3
  • Objective areaWestern Plaguelands 41.3, 70.0/way #22 41.3 70.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Western Plaguelands map

Quests whose map markers the client places closest to this one on Western Plaguelands, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Western Plaguelands:

  • Andorhal, Western PlaguelandsAlliance · about 80 yards west
  • Chillwind Camp, Western PlaguelandsAlliance · about 430 yards south
  • The Menders' Stead, Western PlaguelandsAlliance and Horde · about 650 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 170 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money21 gold
Experience5,150 XP
ReputationUndercity +350

Reward details

Reputation: Undercity +350

Led by Sylvanas Windrunner, the Forsaken have joined a tenuous alliance with the Horde and established this capital in the vast depths under the Ruins of Lordaeron.

Reputation group: Horde.

Other quests in Western Plaguelands that reward Undercity reputation: The Battle for Andorhal (+25), Scourge First... Alliance Later (+250), The Endless Flow (+250), War Machines (+350), Scholomancer (+500), Araj the Summoner (+350).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Western Plaguelands

Part 6 of 63.

Previous: Brute Strength · Next: Victory, For Now

  1. 1Scourge First... Horde Later
  2. 2War Machines
  3. 3The Endless Flow
  4. 4Scholomancer
  5. 5Brute Strength
  6. 6Araj the Summoner
  7. 7Victory, For Now
  8. 8Go Fletch!
  9. 9A Mighty Hunger
  10. 10Uther's Blessing
  11. 11The Abandoned Crypt
  12. 12Ambushed!

Showing steps 1 to 12 of 63.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Brute StrengthWestern Plaguelands · Level 15-30

    Gandling has brought his lieutenant, Rattlegore, with him. This clattering horror is far more dangerous than any of the other Scourge you will find upon the battlefield... even the abominations. You will find Rattlegore within an old town-hall building, near the center of town.

After this quest

Taken from the storyline's own step order.

  • Victory, For NowWestern Plaguelands · Level 15-30

    The Alliance are victorious, and our forces are still strong. Military strategy dictates that we attack the Forsaken now, while they are recovering and unaware. I made a deal, however... We will wait. We attack Koltira and his troops when the time is right.

Other quests with this name

This one: Alliance only · Western Plaguelands · Level 15-30.

The storyline at a glance

Western Plaguelands has 63 steps, from Scourge First... Horde Later to Turning Yourself In.

Maps its steps are placed on (steps per map): Western Plaguelands (63).

Steps of this storyline count toward:

Other storylines on the Western Plaguelands map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.