Skip to content

Quest

Brute Strength

A World of Warcraft quest in Western Plaguelands. Facts and objectives from the current retail game data.

Advertisement
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
328410+9via Wowhead (opens the original comment in a new tab)

Must be part of the new phasing system. Very cool.

This is one of the 3 quests you get that take you deeper into the town. There are battles between NPCs (your faction) and the soon-to-be-routed Scourge mobs.

You should get all three of these quests together--Araj, Gandling, and Rattlegore.

This is important: if the faction NPCs are fighting the Scourge mob you can run past and not aggro them. If the mob is not in combat or kills the faction NPC while you are in proximity you will be targeted.

Rattlegore has about 2300 health. When you enter the house he will not immediately attack. You have a few seconds to cast defensive spells if you need to. Once you move another 3-4 steps inside he will begin to charge.

Burn him down, fairly easy fight.

Read all 9 on Wowhead ↗

Quest facts

LevelLevel 15-30
Quest ID27163

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27163))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineWestern Plaguelands, step 5 of 63
Rewards31g 50s, 6,200 XP

Description

Gandling has brought his lieutenant, Rattlegore, with him. This clattering horror is far more dangerous than any of the other Scourge you will find upon the battlefield... even the abominations. You will find Rattlegore within an old town-hall building, near the center of town. I recommend caution before fighting him, {name}. He will not be a pushover.

Advertisement

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Western Plaguelands Quest turn-in 3 mapped points
Western Plaguelands map showing where to go for Brute StrengthTurn-inObjective areaObjective area

In-game waypoint: /way #22 41.1 70.3

Coordinates

  • Turn-inWestern Plaguelands 41.1, 70.3/way #22 41.1 70.3
  • Objective areaWestern Plaguelands 43.5, 68.8/way #22 43.5 68.8
  • Objective areaWestern Plaguelands 41.1, 70.5/way #22 41.1 70.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Western Plaguelands map

Quests whose map markers the client places closest to this one on Western Plaguelands, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Western Plaguelands:

  • Andorhal, Western PlaguelandsAlliance · about 70 yards west
  • Chillwind Camp, Western PlaguelandsAlliance · about 430 yards south
  • The Menders' Stead, Western PlaguelandsAlliance and Horde · about 660 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 110 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money31 gold50 silver
Experience6,200 XP
ReputationStormwind +500

Reward details

Reputation: Stormwind +500

One of the last bastions of human power, this Alliance capital is ruled by the young but wise king, Anduin Wrynn.

Reputation group: Alliance.

Other quests in Western Plaguelands that reward Stormwind reputation: The Battle for Andorhal (+25), Scourge First... Horde Later (+250), War Machines (+350), The Endless Flow (+250), Scholomancer (+500), Victory, For Now (+10).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Western Plaguelands

Part 5 of 63.

Previous: Scholomancer · Next: Araj the Summoner

  1. 1Scourge First... Horde Later
  2. 2War Machines
  3. 3The Endless Flow
  4. 4Scholomancer
  5. 5Brute Strength
  6. 6Araj the Summoner
  7. 7Victory, For Now
  8. 8Go Fletch!
  9. 9A Mighty Hunger
  10. 10Uther's Blessing
  11. 11The Abandoned Crypt
  12. 12Ambushed!

Showing steps 1 to 12 of 63.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • ScholomancerWestern Plaguelands · Level 15-30

    The Scholomance is one of the few Scourge holdouts remaining west of the Thondroril. The headmaster of Scholomance, a cultist by the name of Darkmaster Gandling, has made an appearance on the battlefield. This will be his final mistake.

After this quest

Taken from the storyline's own step order.

  • Araj the SummonerWestern Plaguelands · Level 15-30

    With the animus destroyed, the next logical step is to take out Araj himself, and to take a shard of his phylactery. You've probably already seen him, lurking at the fountain in the center of town. Take my grenades with you.

Quests that require this one

Other quests with this name

This one: Alliance only · Western Plaguelands · Level 15-30.

The storyline at a glance

Western Plaguelands has 63 steps, from Scourge First... Horde Later to Turning Yourself In.

Maps its steps are placed on (steps per map): Western Plaguelands (63).

Steps of this storyline count toward:

Other storylines on the Western Plaguelands map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.