Abominations... strong.
<name>... stronger.This guy is smart!
Quest
War Machines
A World of Warcraft quest in Western Plaguelands. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
These mobs have a nasty chain that they use to pull you into melee range if you attack from afar. It interrupts your spells. Otherwise, they don't hit that hard, lol.
War Machines http://www.youtube.com/watch?v=BfAXC_YEoM0
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27160))
Requirements
Read from the Blizzard quest API.
What to do
Description
Dried-up Scourge... weak. Abominations... strong. We defeat strong abominations... we win war.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #22 41.0 70.5
Coordinates
- Turn-inWestern Plaguelands 41.0, 70.5
/way #22 41.0 70.5 - Objective area (centre of the marked area)Western Plaguelands 45.6, 68.0
/way #22 45.6 68.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Western Plaguelands map
- Honor the Flame about 360 yards
- Keeping the Peace about 510 yards
- Sacred Ground about 510 yards
- Seeking Guidance about 520 yards
- The Light Reveals about 600 yards
- Desecrate this Fire! about 650 yards
- Finding the Scepter about 1,240 yards
Quests whose map markers the client places closest to this one on Western Plaguelands, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Western Plaguelands:
- Andorhal, Western Plaguelands
- Chillwind Camp, Western Plaguelands
- The Menders' Stead, Western Plaguelands
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 4 on Wowhead.
Choose one of these rewards:
Other quests on the Western Plaguelands map
Reward details
Pick one of these
Reputation: Stormwind +350
One of the last bastions of human power, this Alliance capital is ruled by the young but wise king, Anduin Wrynn.
Reputation group: Alliance.
Other quests in Western Plaguelands that reward Stormwind reputation: The Battle for Andorhal (+25), Scourge First... Horde Later (+250), The Endless Flow (+250), Scholomancer (+500), Brute Strength (+500), Victory, For Now (+10).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Western Plaguelands
Part 2 of 63.
Previous: Scourge First... Horde Later · Next: The Endless Flow
- 1Scourge First... Horde Later
- 2War Machines
- 3The Endless Flow
- 4Scholomancer
- 5Brute Strength
- 6Araj the Summoner
- 7Victory, For Now
- 8Go Fletch!
- 9A Mighty Hunger
- 10Uther's Blessing
- 11The Abandoned Crypt
- 12Ambushed!
Showing steps 1 to 12 of 63.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Scourge First... Horde Later
Darkmaster Gandling of the Cult of the Damned leads the Scourge offensive here in Andorhal. My old counterpart, Koltira, leads the Forsaken forces. If we're to win Andorhal, we'll have to defeat both, but we will certainly fail if we take on both at once.
After this quest
Taken from the storyline's own step order.
- The Endless Flow
Araj the Summoner is bolstering the Scourge defenses with simple skeletons... an army of weaklings that will overwhelm you before it overpowers you. He has assembled animi within Andorhal's northern towers that spew these skeletons out at an alarming rate. But I've got the solution!
Other quests with this name
This one: Alliance only · Western Plaguelands · Level 15-30.
The storyline at a glance
Western Plaguelands has 63 steps, from Scourge First... Horde Later to Turning Yourself In.
Maps its steps are placed on (steps per map): Western Plaguelands (63).
Steps of this storyline count toward:
Other storylines on the Western Plaguelands map
- The Ashbringer
- Tirisfal Glades
- Scepter of Sargeras
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.