Entrance to cave @ /way 29.40 57.04
Quest
All Hope is Lost
A World of Warcraft quest in Nazmir. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The cave were he entered is empty.
Speak with [npc=127212] questgiver.
Then follow him into the Burial Mound area.
He is in a small cave south.
/way 29.10 56.81 kill [npc=127394]All Hope is Lost quest video: https://www.youtube.com/watch?v=nwwKkwCHMXA
This quest is part of the Nazmir Zardrax questchain. All Nazmir quests: The Dark Heart of Nazmir <= more info insideID#NameQuestchainQuestgiverSubzoneVideo1122Zardrax [currency=1553][npc=127215]Burial Moundhttps://youtu.be/U2PkVjw6ljc1152Zardrax [currency=1553][npc=127215]Burial Moundhttps://youtu.be/e3Phs1pXYEMId column is approximate quest № In Nazmir storyline
# is additional ordering info. Can take multiple quests at the same time if you see a number there
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(48857))
Requirements
Read from the Blizzard quest API.
What to do
Description
I am not doing dis anymore! You and Da'jul are WRONG! Dere is no stopping Zardrax! I am leaving, and you cannot stop me. Zardrax will save us all from destruction and give us new power!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #863 31.1 52.1
Coordinates
- Turn-inNazmir 31.1, 52.1
/way #863 31.1 52.1 - Objective areaNazmir 30.9, 52.1
/way #863 30.9 52.1 - Objective areaNazmir 29.1, 56.7
/way #863 29.1 56.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nazmir map
- We Have Them Cornered about 10 yards
- Catch Me if You Can about 140 yards
- Hir'eek, the Bat Loa about 180 yards
- To Kill a Loa about 180 yards
- None Shall Escape about 180 yards
- Breaking Mirrors about 180 yards
- Telaamon's Purge about 180 yards
- Zandalari Justice about 190 yards
- Sneaking into Zalamar about 250 yards
- Mark of the Bat about 250 yards
Quests whose map markers the client places closest to this one on Nazmir, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Nazmir:
- Zo'bal Ruins, Nazmir
- Zul'jan, Nazmir
- Vulpera Hideaway, Vol'dun
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Talanji's Expedition +150
Princess Talanji and her allies fight to protect Zandalar from the onslaught of the Blood Trolls.
Reputation group: Battle for Azeroth.
Other quests in Nazmir that reward Talanji's Expedition reputation: Journey to Nazmir (+10), Into The Darkness (+10), Improper Burial (+75), The Aid of the Loa (+25), The Shadow of Death (+75), A Culling of Souls (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Zardax's Offer
Part 6 of 7.
Previous: Conduit Interruption · Next: Payback's a Lich
- 1Offer of Power
- 2Projection Destruction
- 3Power Denied
- 4Humbling the Terrors
- 5Conduit Interruption
- 6All Hope is Lost
- 7Payback's a Lich
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Conduit Interruption
Dere be skeletons dat be funnelin' blood magic inta Zardrax's barrow. Me guess be Zardrax created dem ta help gather more power. Ya gotta kill dese skeletons if ya want any shot at killin' dis lich. He should be gettin' weaker if he not be havin' dem as a source a power.
After this quest
Taken from the storyline's own step order.
- Payback's a Lich
We can't be focusin' on da loss of Kal'dran. He be givin' up hope, and dat be someting we not gonna do. Dis be da time ta strike at Zardrax. His power be waning. Go inta da heart of his barrow and destroy him, once and for all. Dat should show dem blood trolls who dey messin' with!
The storyline at a glance
Zardax's Offer has 7 steps, from Offer of Power to Payback's a Lich.
Maps its steps are placed on (steps per map): Nazmir (7).
Other storylines on the Nazmir map
- Lost in Nazmir
- Go East, Old Tortollan
- Titanic Revelations
- Heart of Darkness
- Gaining a Foothold
- The Fury of the Zandalari
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.