Forget about walking all the way to [npc=165841] (at 24.56, 48.95) with that bush effect ([spell=323448]) on you. You'll be able to turn in the quest without it just fine.
Quest
Becoming the Hunt
A World of Warcraft quest in Ardenweald. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
THERE IS NO POINT TO THE BUSH.
I mounted and ran there. no mobs attacked me and i turned in the quest which would have taken it off anyway.... right?
wtf?
Bring us a shrubbery!
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(59721))
What to do
Description
<Reldorn grins at you.> He knew you'd be back! The Horned Hunter went on ahead to prepare the hunting ground. He said you should join him as soon as you can. Now that you have the materials for the trap, you just need to reach him... It's dangerous territory to traverse, but I've been devising a glamour that should help you avoid the attention of the roaming beasts. Maybe if it's useful, you could put in a good word for... Ahem. Anyway, we should focus on your quarry. Good hunting, friend.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #1565 24.5 49.0
Coordinates
- Turn-inArdenweald 24.5, 49.0
/way #1565 24.5 49.0 - Objective areaArdenweald 35.3, 51.1
/way #1565 35.3 51.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Ardenweald map
- Fighting For Fungus about 770 yards
- My Way or the Hyphae about 770 yards
- Silence in the Stalks about 860 yards
- Mushroom For Improvement about 860 yards
- Ring Repairs about 860 yards
- Who Are You Fooling? about 1,100 yards
- The Speaker of Elune about 1,130 yards
- Broken Webs about 1,140 yards
- A Little Pruning about 1,140 yards
- Spriggan Snares about 1,140 yards
Quests whose map markers the client places closest to this one on Ardenweald, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Ardenweald:
- Root-Home, Ardenweald
- Heart of the Forest, Ardenweald
- Refugee Camp, Ardenweald
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 32 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
The Horned Hunter
Part 8 of 10.
Previous: Anima Instincts · Next: Voras, The Realm Eater
- 1Containing the Night
- 2Tracker Tracking
- 3Home of the Tirnenn
- 4Dressing the Kill
- 5Monster Hunting
- 6Acid Reflux
- 7Anima Instincts
- 8Becoming the Hunt
- 9Voras, The Realm Eater
- 10Tracking the Shadows
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Anima Instincts
Voras is clearly content to roam the Elder Stand. We will need a way to lure it to us once we are ready to fight. Did you notice the wildseeds in the clearing where we spotted it? Voras must be feasting on the concentrated anima contained within them.
After this quest
Taken from the storyline's own step order.
- Voras, The Realm Eater
We have everything we need, <name>. Now only the kill remains. We set the lure, weaken the beast, and land the final blow. Hunting is a battle of wills. Life or death hangs in the balance for all of us. It has always been this way, on Azeroth as in Ardenweald. Let the hunt begin.
The storyline at a glance
The Horned Hunter has 10 steps, from Containing the Night to Tracking the Shadows.
Maps its steps are placed on (steps per map): Ardenweald (10).
Other storylines on the Ardenweald map
- Drust to Drust
- Aiding Tirna Vaal
- Waning Grove
- For Queen and Grove!
- A Vessel of Ardenweald
- Night Warrior's Curse
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.