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Quest Log

Breaking Out

Breaking Out is a quest for level 8-45. It is step 1 of 20 in the Vault of the Wardens storyline, the opening step. The quest's turn-in marker is in Vault of the Wardens at 77.8, 35.7. It rewards 6,150 experience and money.

Description

We cannot fight our way out of the Vault alone.

Two of your allies, Kayn Sunfury and Altruis the Sufferer, are imprisoned within this room.

Free them with haste. Their strength will be of great use to us.

Rewards

Money20 gold22 silver
Experience6,150 XP
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
Towelpanda+7via Wowhead (opens the original comment in a new tab)

If anyone is having trouble with this, you can use your hearthstone to return to the questgiver.

My location bugged out to the other side of the wall when I logged out, having not completed the quest, but a hearthstone puts you right back where you need to be.

Hope this helps.

Read all 12 on Wowhead ↗

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Rewards in detail
TypeRewardAmount
ExperienceXP6,150
MoneyGold20g 22s
Where it comes from
Turn-in mapVault of the WardensTurn-in marker at 77.8, 35.7, 5 mapped points
Quest Line

Storyline

Vault of the Wardens

Part 1 of 20.

Next: Fel Infusion

  1. 1Breaking Out
  2. 2Fel Infusion
  3. 3Rise of the Illidari
  4. 4Stop Gul'dan!
  5. 5Stop Gul'dan!
  6. 6Grand Theft Felbat
  7. 7Forged in Fire
  8. 8Forged in Fire
  9. 9Beam Me Up
  10. 10Frozen in Time
  11. 11All The Way Up
  12. 12A New Direction

Showing steps 1 to 12 of 20.

Also part of: Void Elf Demon Hunter Quests (part 18 of 32).

Storyline order is the client’s own QuestLine data from the current retail build.

Quest chain

  1. 1Breaking Out
  2. 2Vault of the Wardens

Step 1 of 2. Chain order is read from the prerequisite data in the current retail client build, so it reflects what the game requires, not a curated storyline.

Where this quest fits

After this quest

Taken from the storyline's own step order.

  • Fel InfusionLevel 8-45

    So many years of imprisonment has left us weak. The Vault is overrun with demons. Kill them and gather their souls to regain your strength.

Quests that require this one

The storyline at a glance

Vault of the Wardens has 20 steps, from Breaking Out to Illidari, We Are Leaving.

Maps its steps are placed on (steps per map): Vault of the Wardens (7), Vault of the Wardens (7), Vault of the Wardens (5), Stormwind City (1).

Other storylines on the Stormwind City map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Vault of the Wardens Quest turn-in 5 mapped points
Vault of the Wardens map showing where to go for Breaking OutTurn-inObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #677 77.8 35.7

Coordinates

  • Turn-inVault of the Wardens 77.8, 35.7/way #677 77.8 35.7
  • Objective areaVault of the Wardens 78.5, 38.5/way #677 78.5 38.5
  • Objective areaVault of the Wardens 78.5, 34.6/way #677 78.5 34.6
  • Objective areaVault of the Wardens 77.9, 36.3/way #677 77.9 36.3
  • Objective areaVault of the Wardens 80.1, 36.6/way #677 80.1 36.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Related
Database
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