If you kill them too fast you won't completeStop Gul'dan!
Quest
Stop Gul'dan!
A World of Warcraft quest in Vault of the Wardens. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
How are there no comments about falling off the map on this stage of the quest chain? My buddy and I both played this section about 2 minutes apart and immediately got slapped off the side of the map from the two bosses and got stuck on the invisible floor... >_>
Stop Gul'dan! is part of the [class=12] starting quest chain. - Vault of the Wardens storyline.
We were chained in Vault of the Wardens after the events of previous Mardum quest chain. Now we are in Legion time and the Wardens prison is under attack... We have to escape and save Illidan, but Gul'dan manages to take Illidan cage with him.Here is Stop Gul'dan! video: https://www.youtube.com/watch?v=A9gEVb11AHEStroyline starts after The Keystone. And here is storyline related to this quest:
№oQuestNoteZoneVideo21[item=132243]Vault of the Wardenshttps://www.youtube.com/watch?v=_bNcum3dKHc23Bonus ObjectivesVault of the Wardenshttps://www.youtube.com/watch?v=1TeJwC1MPYg33[spell=198589]Vault of the Wardenshttps://www.youtube.com/watch?v=fWuw7xhLdfMNext quest chain
You will get [spell=217832] [spell=196718] [spell=206478] after 100 level
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(40253))
Requirements
Read from the Blizzard quest API.
Description
After his defeat at the Black Temple, we brought Illidan's lifeless body here, to be interred forever within the Vault of the Wardens. Gul'dan has found his way through our defenses and is trying to steal the Betrayer's corpse. Even in death, Illidan's body can be used by the Burning Legion. Gul'dan CANNOT succeed.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Getting there
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 6 on Wowhead.
Reward details
Items you receive
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Vault of the Wardens
Part 5 of 20.
Previous: Stop Gul'dan! · Next: Grand Theft Felbat
- 1Breaking Out
- 2Fel Infusion
- 3Rise of the Illidari
- 4Stop Gul'dan!
- 5Stop Gul'dan!
- 6Grand Theft Felbat
- 7Forged in Fire
- 8Forged in Fire
- 9Beam Me Up
- 10Frozen in Time
- 11All The Way Up
- 12A New Direction
Showing steps 1 to 12 of 20.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Rise of the Illidari
Look down there. We are vastly outnumbered. We will need more allies on our side if we are to escape from here intact. Free the other Illidari imprisoned within the cells of this chamber. We will need everyone to escape this place alive.
After this quest
Taken from the storyline's own step order.
- Grand Theft Felbat
You heard what Maiev said. We need to get out of here. There is an elevator shaft at the far end of these caverns. Let us make our way there.
The storyline at a glance
Vault of the Wardens has 20 steps, from Breaking Out to Illidari, We Are Leaving.
Maps its steps are placed on (steps per map): Vault of the Wardens (7), Vault of the Wardens (7), Vault of the Wardens (5), Stormwind City (1).
Other storylines on the Vault of the Wardens map
- Void Elf Demon Hunter Quests
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.