Pretty obvious (I'm about 99% sure anyway!) that the quest's name is a reference to the HammerFall song off of No Sacrifice, No Victory. Probably an idea coming from Samwise Didier who's a fan of HammerFall and has designed album covers for them :)
Quest
Bring the Hammer Down
A World of Warcraft quest in Twilight Highlands. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
It's worth picking up the quest Unbinding and Dark Assassins at the same time - when you kill an elemental, they will revive and attack the nearest cultist or assassin.
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27654))
Requirements
Read from the Blizzard quest API.
What to do
Description
No foray into the field would be complete without a good old-fashioned take-the-bad-guys-out kind of mission. Between the citadel veterans, the corrupted elementalists, and the twilight vindicators, I'm sure you'll have plenty of targets. How you choose to kill them is up to you.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #241 36.4 65.9
Coordinates
- Turn-inTwilight Highlands 36.4, 65.9
/way #241 36.4 65.9 - Objective area (centre of the marked area)Twilight Highlands 39.9, 78.2
/way #241 39.9 78.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Twilight Highlands map
- Investigating the Highlands about 540 yards
- Midnight Dress about 570 yards
- Xal'atath's Proven Faithful about 850 yards
- More Doom about 860 yards
- Twilight's Dawn about 880 yards
- The Twilight Highlands about 880 yards
- Cult It Out about 880 yards
- Disrupt the Call about 880 yards
- Desecrate this Fire! about 1,120 yards
- Honor the Flame about 1,420 yards
Quests whose map markers the client places closest to this one on Twilight Highlands, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Twilight Highlands:
- Victor's Point, Twilight Highlands
- Farstrider Lodge, Loch Modan
- Firebeard's Patrol, Twilight Highlands
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
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Other quests on the Twilight Highlands map
Reward details
Reputation: Stormwind +250
One of the last bastions of human power, this Alliance capital is ruled by the young but wise king, Anduin Wrynn.
Reputation group: Alliance.
Other quests in Twilight Highlands that reward Stormwind reputation: Salvage Operation (+250), Naga Reinforcements (+250), Siren's Song (+250), Our Boys on the Shore (+75), Scouting the Shore (+75), Landgrab (+350).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Twilight Highlands
Part 209 of 236.
Previous: Dark Assassins · Next: Bring the Hammer Down
- 204Just You and Mathias
- 205Just You and Garona
- 206Just You and Garona
- 207Dark Assassins
- 208Dark Assassins
- 209Bring the Hammer Down
- 210Bring the Hammer Down
- 211Help from the Earthcaller
- 212Help from the Earthcaller
- 213Portal Overload
- 214Unbinding
- 215Spirit of the Loch
Showing steps 204 to 215 of 236.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Dark Assassins
Even I get hunted, <class>. But that's part of the fun of hiding amongst the sheep. <Garona studies you for a moment.> The Twilight's Hammer has taken it up a notch and sent their dark assassins after me. Nice for a group of dead guys. They're made from the souls of only the most skilled killers.
After this quest
Taken from the storyline's own step order.
- Help from the Earthcaller
My investigation into Cho'gall's artifact has hit a dead end. The Twilight's Hammer enslaved a group of Wildhammer smiths and then drowned them in the lake when they were done with their services. <Mathias spits.> We need help.
Other quests with this name
This one: Alliance only · Twilight Highlands · Level 30-35.
The storyline at a glance
Twilight Highlands has 236 steps, from Twilight Shores to Skullcrusher the Mountain.
Maps its steps are placed on (steps per map): Twilight Highlands (222), Azshara (9), Orgrimmar (4), Stormwind City (1).
Steps of this storyline count toward:
Other storylines on the Twilight Highlands map
- Allies of the Horde: Vulpera
- The Cult Within
- In the Shadow of Crimson Wings
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.