I accept the quest.
Click on the quill.
Am transported to the first rune BUT Instead of my action bars being replaced with vehicle action bar and me being a pen, I remain my toon avatar and I'm stuck just standing there till I abandon the quest.Bug? Am I doing some wrong? I've looked at pictures and YouTube and I should become a pen to trace out the runes.
Quest
Brush With Death
A World of Warcraft quest in Vol'dun. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If you're confused by this quest, you are the very small enchanted pen. I suggest zooming way in so you can see up very close. The tip of the pen is not exactly where it looks like it is, so when you are tracing the circles you might need to rotate your camera to look straight down. Also, I found that by using the asdf keys and making very small movements and adjustments I could stay on the circle outline with pretty decent accuracy. If you use your mouse it moves too fast and you may tend to stray off the outline.
Don't go toward the second quill. You have to trace the one you're "standing" on. I found zooming in was the best method. Rinse and repeat for the others.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49879))
Description
<As you open the book, a sudden chill comes over you. You shake the sensation off as you read the verse.> "A fatal bargain, in blood is struck, One inks their pledge, with strokes of luck. Stay true your lines, keep still your breath, Lest you stray too far, and summon death." <As you finish reading the incantation, a quill appears next to the book.>
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #864 27.6 52.3
Coordinates
- Turn-inVol'dun 27.6, 52.3
/way #864 27.6 52.3 - Objective areaVol'dun 27.6, 52.4
/way #864 27.6 52.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Vol'dun map
- Lines In the Sand same spot
- Temple of Sethraliss: Booking on a Favor same spot
- Penning In Protection same spot
- A Powerful Prisoner about 10 yards
- Defang the Faithless about 10 yards
- Break the Siege about 10 yards
- Breaking Free about 10 yards
- The Keepers' Keys about 40 yards
- Sanctuary Under Siege about 40 yards
- Defeat Jakra'zet about 40 yards
Quests whose map markers the client places closest to this one on Vol'dun, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Vol'dun:
- Sanctuary of the Devoted, Vol'dun
- Shatterstone Harbor, Vol'dun
- Goldtusk Inn, Vol'dun
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 28 comments
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Recipe: Blood Contract: Oblivion
Where this quest fits
Other storylines on the Vol'dun map
- Dunes of Vol'dun
- Champion of the Arena
- The Warguard's Fate
- Blood on the Sand
- Port of Zem'lan
- Goldtusk Inn
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.