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Quest

Sanctuary Under Siege

A World of Warcraft quest in Vol'dun. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
varenne+12via Wowhead (opens the original comment in a new tab)

Go to the closest windrider near the
/way 47.35 35.19 Closest Fligh point
And fly to the Sanctuary of the Devoted.
If you forgot to take Sanctuary of the Devoted windrider before, just run there by foot.

Vorrik is on the 2-nd floor of the temple.
Enter the temple and you will see a huge stairs up from both sides, take one and follow the road.

Sanctuary Under Siege quest video: https://www.youtube.com/watch?v=BDfHckjEago
This quest is part of the Vol'dun Atul'Aman questchain. All Vol'dun quests: Secrets in the Sands <= more info inside

ID
#
Quest
Quest Chain
Questgiver
Subzone
Video
76
Atul'Aman
[npc=135390]
Skycallers' Spire
https://youtu.be/BDfHckjEago
77
Atul'Aman
[npc=129588]
Sanctuary of the Devoted
https://youtu.be/WO3VFsYlnvc
78
Atul'Aman
[npc=135625]
Abandoned Passage
https://youtu.be/lMf8COfZnco
79
Atul'Aman Cutscene
[npc=134803]
The Blood Font
https://youtu.be/BC5aoGJb7F0
80
1
Avatar of the Loa
Dungeon [currency=1553]
[npc=129588]
Sanctuary of the Devoted
https://youtu.be/NKRU9PJbSoI
81
2
Final Quest
[npc=135133]
Sanctuary of the Devoted
https://youtu.be/bIHhTl98kmA

Id column is approximate quest № In Vol'dun storyline Secrets in the Sands <= more info
# is additional ordering info. Can take multiple quests at the same time if you see a number there

2
556068+3via Wowhead (opens the original comment in a new tab)

This quest is so funny. I remember when doing the quest where we put the second key in the sanctuary with the first key, that it didn't seem like the best idea to have these together. This makes sense for ease of moving the story along, but makes Vorrik and company look really silly. Like at least trying to keep them secure in separate places to find out both places were attacked doesn't make them look as naive.

That is every comment on this page.

Quest facts

LevelLevel 30-60
Quest ID50751

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(50751))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineStorming the Spire, step 13 of 13
Rewards12g 87s, 4,100 XP

Description

I fear that Emperor Korthek was not lying when he boasted of his foolish plan. If General Jakra'zet attacked the Sanctuary of the Devoted while we were away, there is a good chance that he now has everything needed to resurrect Mythrax. We must hurry to the Sanctuary and stop Jakra'zet. Mythrax must not be reborn!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Vol'dun Quest turn-in 2 mapped points
Vol'dun map showing where to go for Sanctuary Under SiegeTurn-inObjective area

In-game waypoint: /way #864 27.1 52.6

Coordinates

  • Turn-inVol'dun 27.1, 52.6/way #864 27.1 52.6
  • Objective areaVol'dun 52.0, 27.7/way #864 52.0 27.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Vol'dun map

Quests whose map markers the client places closest to this one on Vol'dun, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Vol'dun:

  • Sanctuary of the Devoted, Vol'dunAlliance and Horde · about 100 yards north
  • Goldtusk Inn, Vol'dunHorde · about 1,100 yards east
  • Scorched Sands Outpost, Vol'dunHorde · about 1,600 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 2,000 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money12 gold87 silver
Experience4,100 XP
ReputationVoldunai +10

Reward details

Reputation: Voldunai +10

Comprised of exiles and scavengers, the Voldunai use their knowledge of the sands to thrive where others would wither and die.

Reputation group: Battle for Azeroth.

Other quests in Vol'dun that reward Voldunai reputation: Into the Dunes (+75), Secrets in the Sand (+75), Searching for Survivors (+75), Restorative Venom (+75), A Balm to Calm (+10), Knickknack Takeback (+75).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Storming the Spire

Part 13 of 13.

Previous: The Fall of Emperor Korthek

  1. 1The Missing Key
  2. 2Infiltrating the Empire
  3. 3Allies in Anarchy
  4. 4Ready to Riot
  5. 5Make Them Fear Us
  6. 6Crater Conquered
  7. 7Diplomacy and Dominance
  8. 8Don't Drop It... Yet
  9. 9Vengeance From Above
  10. 10Infuriating the Emperor
  11. 11Relics of Sethraliss
  12. 12The Fall of Emperor Korthek
  13. 13Sanctuary Under Siege

Also part of: Dunes of Vol'dun (part 60 of 66).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Fall of Emperor KorthekVol'dun · Level 30-60

    Korthek finally approaches. It's been many years since I've faced him in battle. When he first rose to power, I failed my people. I will not falter again. I am prepared to do what must be done. What I should have done long ago.

The storyline at a glance

Storming the Spire has 13 steps, from The Missing Key to Sanctuary Under Siege.

Maps its steps are placed on (steps per map): Vol'dun (13).

Steps of this storyline count toward:

Other storylines on the Vol'dun map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.