Use the quest item Torch of Holy Flame in your backpack. For some reason it is not showing up as an item on the Objective Tracker like most quest items, or an extra ability item.
Quest
Cage, Match
A World of Warcraft quest in Hallowfall. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(78688))
What to do
Description
When we were scouting before you arrived, we saw a lot of cages set up around Velhan's Claim. Typically, the kobyss use these to hold their victims until they're needed for a ritual sacrifice. Those sacrifices lead to... lots of other dark activities. Not the least of which is eating the victims. Let's get ahead of all that. Take my torch, and destroy the cages, so we don't have to see that happen to anyone from Velhan's Claim.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2215 50.0 20.8
Coordinates
- Turn-inHallowfall 50.0, 20.8
/way #2215 50.0 20.8 - Turn-inHallowfall 45.8, 13.1
/way #2215 45.8 13.1 - Objective area (centre of the marked area)Hallowfall 47.4, 16.3
/way #2215 47.4 16.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Hallowfall map
- Regularly Scheduled Maintenance same spot
- Gasping Plea about 450 yards
- Tidal Charms about 450 yards
- Voices from the Deep about 450 yards
- Alluring Offer about 450 yards
- Tricks of the Dark about 670 yards
- Fickle Fiendish Fish about 670 yards
- A Lamplighter's Duty about 680 yards
- Blades of the Arathi about 780 yards
- Something's Fishy about 780 yards
Quests whose map markers the client places closest to this one on Hallowfall, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Hallowfall:
- Priory of the Sacred Flame, Hallowfall
- Hillhelm Family Farm, Hallowfall
- Lorel's Crossing, Hallowfall
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
Bringing Light to Velhan's Claim
Part 2 of 10.
Previous: Lights Out · Next: If It Leads, It Bleeds
- 1Lights Out
- 2Cage, Match
- 3If It Leads, It Bleeds
- 4Situational Awareness
- 5Spears for Fears
- 6Reclaiming Velhan's Claim
- 7Teach a Man to Fish
- 8Crash Recovery
- 9The One That Got Away
- 10Lamp Lit
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Lights Out
Name's Aegor. I try to keep tabs on Lamplighters in the field and assess what areas of Hallowfall may be in need of their aid. The dawntower fell dark at Velhan's Claim a few weeks ago. Based on what's been happening around Hallowfall, it's probably because of the rising tide of kobyss.
After this quest
Taken from the storyline's own step order.
- If It Leads, It Bleeds
Everything rises and falls on leadership, <name>. With a good leader, a unit can achieve almost anything. With a bad leader, chaos ensues and success moves out of reach. I've seen that first-hand. Without leaders, the kobyss siege will break like a wave and everything else we do here becomes easier.
The storyline at a glance
Bringing Light to Velhan's Claim has 10 steps, from Lights Out to Lamp Lit.
Maps its steps are placed on (steps per map): Hallowfall (10).
Steps of this storyline count toward:
Other storylines on the Hallowfall map
- Hope in Solidarity
- The Guiding Star
- Gathering Shadows
- The Priory
- Striking Steel
- Crushing Depths
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.