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Quest

Calling in the Cavalry

A World of Warcraft quest in Eversong Woods. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 80-83
Quest ID92396

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(92396))

What to do

StorylineRunestone Rumbles, step 1 of 3
Rewards15g 49s, 5,900 XP

Description

The wards on the runestones weaken by the hour. Without fresh arcane-charged crystals, the Lightbloom will gain ground. I know this is not your burden to bear as you have much more to handle, but if you could see these supplies delivered, it would mean more than I can say. Will you lend your strength to this task, for the sake of all who call this place home?

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Eversong Woods Quest turn-in 6 mapped points
Eversong Woods map showing where to go for Calling in the CavalryTurn-inObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2395 61.7 62.9

Coordinates

  • Turn-inEversong Woods 61.7, 62.9/way #2395 61.7 62.9
  • Objective areaEversong Woods 50.1, 34.3/way #2395 50.1 34.3
  • Objective areaEversong Woods 39.3, 56.7/way #2395 39.3 56.7
  • Objective areaEversong Woods 53.4, 54.3/way #2395 53.4 54.3
  • Objective areaEversong Woods 61.6, 62.7/way #2395 61.6 62.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Eversong Woods map

Quests whose map markers the client places closest to this one on Eversong Woods, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Eversong Woods:

  • Tranquillien, Eversong WoodsAlliance and Horde · about 1,300 yards west
  • Atal'Aman, Zul'AmanAlliance and Horde · about 1,400 yards south-east
  • Witherbark Bluffs, Zul'AmanAlliance and Horde · about 1,600 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 2,100 yards north-west
  • Objective areaabout 2,100 yards west
  • Objective areaabout 960 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money15 gold49 silver
Experience5,900 XP

Storyline

Runestone Rumbles

Part 1 of 3.

Next: And Then They Came

  1. 1Calling in the Cavalry
  2. 2And Then They Came
  3. 3Dawnstar Defense

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

After this quest

Taken from the storyline's own step order.

  • And Then They CameDawnstar Spire · Level 80-83

    Brace yourself--the time is upon us! Hold the line and keep them from reaching the runestone at all costs. I'll focus on restoring its power, but I need you to protect me and everyone here. Are you ready?

The storyline at a glance

Runestone Rumbles has 3 steps, from Calling in the Cavalry to Dawnstar Defense.

Maps its steps are placed on (steps per map): Eversong Woods (3).

Steps of this storyline count toward:

Other storylines on the Eversong Woods map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Guides and routes on this site that cover Eversong Woods.