tldr; if you came to this page, you might be pressing the wrong action button :)
I came here because I was stuck on this quest for an embarrassing amount of time. Could not figure out what I was doing wrong. Well I was pressing the ability button for "temporal displacement" and not the button next to the quest text. Still embarrassing, figured I'd mention it in the event someone else mentally zoned out while doing these and was spamming the wrong button.
Quest
Chromie Time
A World of Warcraft quest in The Black Empire. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Going back so far in time and seeing Ragnaros, Al'akir and Therazane in battle with the Black Empire, albeit briefly, was honestly cool as hell.
From what I can tell, based on the voice lines you hear while in The Black Empire, the presences are most likely the following Old Gods' respective whispers:
Maddening = Yogg-Saron
Knowing = N'Zoth
Observing = C'Thun
Piercing = Y'Shaarj
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(66039))
What to do
Description
This... This is the Black Empire. We have traveled very far into the past, indeed. Look! I see Ambassador Chronormu and Eternus! We need to hurry and complete the ritual. Even my curiosity is not enough to wish to see where they might travel to next.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #2089 53.4 44.0
Coordinates
- Turn-inThe Black Empire 53.4, 44.0
/way #2089 53.4 44.0 - Objective areaThe Black Empire 53.4, 44.1
/way #2089 53.4 44.1 - Objective areaThe Black Empire 52.4, 73.8
/way #2089 52.4 73.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Getting there
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 45 comments
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Other quests on the Black Empire map
Reward details
Reputation: Valdrakken Accord +100
Centered in their most ancient city, the Valdrakken Accord is the unified might of all dragonkind, seeking to protect not only their island home but all of Azeroth.
Reputation group: Dragonflight.
Other quests in Thaldraszus that reward Valdrakken Accord reputation: Preventative Maintenance (+100), For the Ward! (+100), Refti Retribution (+100), The Once and Future Team (+150), Time-Locked Timewalkers (+100), Cracks in Time (+100).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Big Time Adventurer
Part 18 of 20.
Previous: Race Through Time! · Next: Back to the Future
- 10Murloc Motes
- 11Mugurlglrlgl!
- 12Mugurlglrlgl!
- 13Deathwingurlugull!
- 14Deathwingurlugull!
- 15Back to Reality
- 16On Your Mark... Get Set...
- 17Race Through Time!
- 18Chromie Time
- 19Back to the Future
- 20Moving On
Showing steps 9 to 20 of 20.
Also part of: Thaldraszus (part 46 of 54).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Race Through Time!
<name>, we must act quickly to catch up to Ambassador Chronormu, and I mean that quite literally. Zera and I will do what we can to speed our progress, but it is imperative we avoid entangling with this time period as much as possible.
After this quest
Taken from the storyline's own step order.
- Back to the Future
We're not going to fall through time anymore but we're far in the past. Waaaaay far in the past. "The Titans Haven't Visited Azeroth Yet" far in the past. Getting home is going to be... tricky. But we dragons can do it! We're going to need you to keep those Black Empire minions off our backs though.
The storyline at a glance
Big Time Adventurer has 20 steps, from Tumbling Through Time to Moving On.
Maps its steps are placed on (steps per map): Thaldraszus (7), Azmerloth (6), The Primalist Future (2), The Black Empire (2).
Steps of this storyline count toward:
Other storylines on the Thaldraszus map
- Dragon Isles Emissary
- Time Management
- Azerothian Archives
- Valdrakken, City of Dragons
- Rebel Resurgence
- The Blue Dragons
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.