Warning, if like me you have depression, anxiety or schizophrenia, the whispers here can be quite jarring.
In myself, it triggered a pretty bad depressive episode. (I know what people without these issues might say, if I'm this delicate, I shouldn't be playing video games, or whatever.)
But instead of complaining about it, which I'd love to do, but I won't. I'll suggest what helped me.
Turn your game sound off Control + S by default. Then click combat log, so you can't even read those old god whispers.
Having awful voices popping up saying "You will die" and "Your friends will betray you" is pretty awful. When you have to deal with voices saying that kind of thing when it's not the game sound.
Much love to my fellow people with mental health issues. Hopefully we'll see a brighter future some day. <3
(Just remember to turn your sound back on when you leave, the cinematic with chromie is VERY cute!)
Quest
Back to the Future
A World of Warcraft quest in Thaldraszus. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Best cutscene so far this expansion. Absolutely love it. Chromie's facial expressions alone made me tear up.
I agree the cutscene was very good. In fact, the whole quest line is the best I've seen in wow for a long time.
I know it's been buggy for a few people. But at least it feels a little different from the "fetch this", "kill that", 13 a dozen quests we usually get. I can live with a few bugs, if we get better writing.
The map in the murloc timeline was a nice touch, too.
Loved this. More quest lines like this, please, Blizzard!
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(66040))
What to do
Description
We're not going to fall through time anymore but we're far in the past. Waaaaay far in the past. "The Titans Haven't Visited Azeroth Yet" far in the past. Getting home is going to be... tricky. But we dragons can do it! We're going to need you to keep those Black Empire minions off our backs though. It shouldn't take too long! I think. Probably. Don't worry about it! Just keep those creepy monsters away and we'll handle the rest! Easy!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #2025 60.1 82.4
Objective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2089 53.4 44.0
Coordinates
- Turn-inThaldraszus 60.1, 82.4
/way #2025 60.1 82.4 - Objective areaThe Black Empire 53.4, 44.0
/way #2089 53.4 44.0 - Objective area (centre of the marked area)The Black Empire 52.8, 43.7
/way #2089 52.8 43.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Thaldraszus map
- Storm Warning about 20 yards
- Dawn of the Infinite: Chrono-Lord Deios about 100 yards
- Rewind and Reconcile about 100 yards
- Who's That Chromie? about 140 yards
- Morchie Mayhem about 210 yards
- Align in the Sand about 230 yards
- On Borrowed Time about 230 yards
- Chro-me? about 230 yards
- Infinity and Beyond about 570 yards
- No Limits about 570 yards
Quests whose map markers the client places closest to this one on Thaldraszus, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Thaldraszus:
- Temporal Conflux, Thaldraszus
- Shifting Sands, Thaldraszus
- Eon's Fringe, Thaldraszus
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 34 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 34 on Wowhead.
Other quests on the Thaldraszus map
Reward details
Reputation: Valdrakken Accord +200
Centered in their most ancient city, the Valdrakken Accord is the unified might of all dragonkind, seeking to protect not only their island home but all of Azeroth.
Reputation group: Dragonflight.
Other quests in Thaldraszus that reward Valdrakken Accord reputation: Preventative Maintenance (+100), For the Ward! (+100), Refti Retribution (+100), The Once and Future Team (+150), Time-Locked Timewalkers (+100), Cracks in Time (+100).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Big Time Adventurer
Part 19 of 20.
Previous: Chromie Time · Next: Moving On
- 10Murloc Motes
- 11Mugurlglrlgl!
- 12Mugurlglrlgl!
- 13Deathwingurlugull!
- 14Deathwingurlugull!
- 15Back to Reality
- 16On Your Mark... Get Set...
- 17Race Through Time!
- 18Chromie Time
- 19Back to the Future
- 20Moving On
Showing steps 9 to 20 of 20.
Also part of: Thaldraszus (part 47 of 54).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Chromie Time
This... This is the Black Empire. We have traveled very far into the past, indeed. Look! I see Ambassador Chronormu and Eternus! We need to hurry and complete the ritual. Even my curiosity is not enough to wish to see where they might travel to next.
After this quest
Taken from the storyline's own step order.
- Moving On
With the Bronze Oathstone restored, Alexstrasza can proceed with her plan. Travel to Valdrakken, <name>. She will want to hear of your success.
The storyline at a glance
Big Time Adventurer has 20 steps, from Tumbling Through Time to Moving On.
Maps its steps are placed on (steps per map): Thaldraszus (7), Azmerloth (6), The Primalist Future (2), The Black Empire (2).
Steps of this storyline count toward:
Other storylines on the Thaldraszus map
- Dragon Isles Emissary
- Time Management
- Azerothian Archives
- Valdrakken, City of Dragons
- Rebel Resurgence
- The Blue Dragons
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.