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Quest Log

Deathwingurlugull! (Alliance)

Deathwingurlugull! is an Alliance-only quest for level 40-70 in Azmerloth. It is step 13 of 20 in the Big Time Adventurer storyline. The quest's turn-in marker is in Azmerloth at 59.9, 66.0. It rewards 1 reputation reward, 9,500 experience and money.

Description

Deathwingurlugull! Deathwingurlugull! Deathwingurlugull delgrbrrl!!

Grrrooooooooom blarglg!!

<You don't need a translation to know that they want you to bring down their murloc version of Deathwing. Before you can agree or disagree, the roars of a machine engine make their way toward you!>

Rewards

Money28 gold9 silver
Experience9,500 XP
ReputationValdrakken Accord +100
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
drey242+7via Wowhead (opens the original comment in a new tab)

I'm stuck on this quest, I've left the "Azmerloth" zone before completing this quest (I've done the others), and no more portal/Nozdormu in Thaldraszus.

I've tried to relog, clear cache, and the weekly reboot but nothing more...

Read all 21 on Wowhead ↗

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Rewards in detail
TypeRewardAmount
ExperienceXP9,500
MoneyGold28g 9s
ReputationValdrakken Accord+100

Reward details

Reputation: Valdrakken Accord +100

Centered in their most ancient city, the Valdrakken Accord is the unified might of all dragonkind, seeking to protect not only their island home but all of Azeroth.

Reputation group: Dragonflight.

Other quests in Azmerloth that reward Valdrakken Accord reputation: Murloc Motes (+100), Mugurlglrlgl! (+100), Deathwingurlugull! (+100).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Where it comes from
Turn-in mapAzmerlothTurn-in marker at 59.9, 66.0, 3 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Azmerloth Quest turn-in 3 mapped points
Azmerloth map showing where to go for Deathwingurlugull!Turn-inObjective areaObjective area

In-game waypoint: /way #2092 59.9 66.0

Coordinates

  • Turn-inAzmerloth 59.9, 66.0/way #2092 59.9 66.0
  • Objective areaAzmerloth 59.8, 65.7/way #2092 59.8 65.7
  • Objective areaAzmerloth 60.2, 59.7/way #2092 60.2 59.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 240 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

Big Time Adventurer

Part 13 of 20.

Previous: Mugurlglrlgl! · Next: Deathwingurlugull!

  1. 8To the... Past?
  2. 10Murloc Motes
  3. 11Mugurlglrlgl!
  4. 12Mugurlglrlgl!
  5. 13Deathwingurlugull!
  6. 14Deathwingurlugull!
  7. 15Back to Reality
  8. 16On Your Mark... Get Set...
  9. 17Race Through Time!
  10. 18Chromie Time
  11. 19Back to the Future

Showing steps 8 to 19 of 20.

Also part of: Thaldraszus (part 42 of 54).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Mugurlglrlgl!Azmerloth · Level 40-70

    Mrglgulglrrlglgul! Grurguglullgurl! Gruglrlgllrugl rrgulgrulgrgl grugll gurgull gur. Murgllgllrugl gurgllglrl Murgul gruggullgl. Murguglegurgllgur gurgll gurgulgul guruulgurllgr guuglrllgl. Mgrgulllglll gurl gugll. <You aren't certain what's being said, but there are lots of stabbing motions.

After this quest

Taken from the storyline's own step order.

  • Back to RealityThaldraszus · Level 40-70

    We were able to increase Ambassador Chronormu's connection to our time. I am certain when we find her again, we will be able to finish the ritual. For now, let us return to our present and a world with... significantly fewer murlocs.

Other quests with this name

This one: Alliance only · Azmerloth · Level 40-70.

The storyline at a glance

Big Time Adventurer has 20 steps, from Tumbling Through Time to Moving On.

Maps its steps are placed on (steps per map): Thaldraszus (7), Azmerloth (6), The Primalist Future (2), The Black Empire (2).

Steps of this storyline count toward:

Other storylines on the Thaldraszus map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Other versions of this quest

2 quests carry the name Deathwingurlugull!. They differ in the faction shown here.

QuestFactionID
Deathwingurlugull! (this page)Alliance70373
Deathwingurlugull!Horde70371
Related
Database

Quest Location and Connections

More Quests in Azmerloth

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