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Quest

Breaking the Bonespeakers

A World of Warcraft quest in Stormheim. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 10-45
Quest ID38816

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(38816))

What to do

StorylineThe Trial of Valor, step 12 of 14
Rewards20g 22s, 6,150 XP

Description

The crimes of these ritualists must not go unpunished, but we cannot be their executioners. The rune magic they practice grants them untold power over the dead. You, however, are not dead, and I can sense great power from you. Take the fight to these heretics, and show Ashildir that you are truly worthy of her judgment!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Stormheim Quest turn-in 11 mapped points
Stormheim map showing where to go for Breaking the BonespeakersTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #634 70.0 45.4

Coordinates

  • Turn-inStormheim 70.0, 45.4/way #634 70.0 45.4
  • Objective area (centre of the marked area)Stormheim 70.6, 44.1/way #634 70.6 44.1
  • Objective areaStormheim 68.2, 48.7/way #634 68.2 48.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Stormheim map

Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Stormheim:

  • Greywatch, StormheimAlliance · about 570 yards south
  • Valdisdall, StormheimAlliance and Horde · about 580 yards west
  • Stormtorn Foothills, StormheimAlliance and Horde · about 1,100 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 60 yards north-east
  • Objective areaabout 170 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money20 gold22 silver
Experience6,150 XP
ReputationValarjar +150

Reward details

Reputation: Valarjar +150

These are the chosen warriors of Odyn, sworn to his service in life and death.

Reputation group: Legion.

Other quests in Stormheim that reward Valarjar reputation: A Grapple a Day (+150), Havi's Test (+10), Built to Scale (+150), Another Way (+150), To Weather the Storm (+150), Impalement Insurance (+150).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Trial of Valor

Part 12 of 14.

Previous: The Runes that Bind · Next: Waking the Shieldmaiden

  1. 1The Trials Continue
  2. 2Speaking of Bones
  3. 3To Haustvald
  4. 4Turn the Keys
  5. 5The Runewood's Revenge
  6. 6The Dreaming Fungus
  7. 7Bjornharta
  8. 8Judgment Day
  9. 9Lay Them to Rest
  10. 10Regal Remains
  11. 11The Runes that Bind
  12. 12Breaking the Bonespeakers
  13. 13Waking the Shieldmaiden
  14. 14The Final Judgment

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Runes that BindStormheim · Level 10-45

    The stone tablet here describes a ritual where a powerful spirit can be broken into weaker pieces by binding them to special runestones. It looks like the Bonespeakers may be using this very ritual to weaken the spirit of Ashildir. It may be impossible to summon her with her spirit so weakened.

After this quest

Taken from the storyline's own step order.

  • Waking the ShieldmaidenStormheim · Level 10-45

    With the rituals disrupted and her bones returned, we may be able to wrest Ashildir from the grasp of these Bonespeakers. Deeper within Haustvald, the mystics possess a special altar that can reunite the body and spirit of a fallen warrior.

The storyline at a glance

The Trial of Valor has 14 steps, from The Trials Continue to The Final Judgment.

Maps its steps are placed on (steps per map): Stormheim (13), Helheim (1).

Steps of this storyline count toward:

Other storylines on the Stormheim map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.