It's not worked for me, while I had the Assault on Hrydshal world quest. I had to complete that first.
Quest
Impalement Insurance
A World of Warcraft quest in Stormheim. Facts and objectives from the current retail game data.
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I can confirm this. You have to do the stupid world quest first to get this to go.
If you are short some harpoons, check the west side of Hrydshal - there is one on cliff that you rappel up to with the grapple launcher, and two on the western gate (roughly [40, 69]).
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(38615))
Requirements
Read from the Blizzard quest API.
What to do
Description
It looks like the elements aren't the only thing you'll need to worry about going up that path. Those harpoon launchers on the wall look pretty nasty, and unless we take them out first, they're likely to make short work of anyone trying to scale that path. They're up on top of the walls, so you'll need to use that grapple launcher to get to them. Just try not to end up drake food!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #634 47.0 71.7
Coordinates
- Turn-inStormheim 47.0, 71.7
/way #634 47.0 71.7 - Objective area (centre of the marked area)Stormheim 44.6, 69.5
/way #634 44.6 69.5 - Objective areaStormheim 43.7, 67.9
/way #634 43.7 67.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormheim map
- To Tame the Drekirjar about 370 yards
- From Bones They Rise about 430 yards
- Thorim's Flame about 440 yards
- Clear the Deck! about 470 yards
- Dreadwake's Dilemma about 470 yards
- A Gift for Greymane about 470 yards
- A New Life for Undeath about 470 yards
- The Thorignir about 520 yards
- The Peak of Bones about 550 yards
- To Skold-Ashil about 600 yards
Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Stormheim:
- Dreadwake's Landing, Stormheim
- Cullen's Post, Stormheim
- Thorim's Peak
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Valarjar +150
These are the chosen warriors of Odyn, sworn to his service in life and death.
Reputation group: Legion.
Other quests in Stormheim that reward Valarjar reputation: A Grapple a Day (+150), Havi's Test (+10), Built to Scale (+150), Another Way (+150), To Weather the Storm (+150), Impalement Insurance (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Trial of Will
Part 5 of 12.
Previous: To Weather the Storm · Next: Another Way
- 1Will of the Thorignir
- 2A Grapple a Day
- 3No Wings Required
- 4To Weather the Storm
- 5Impalement Insurance
- 6Another Way
- 7Above the Winter Moonlight
- 8Heart of a Dragon
- 9Wings of Liberty
- 10Fury of the Storm
- 11Where Dragons Rule
- 12Cry Thunder!
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- To Weather the Storm
When I was scouting this place out, I noticed the vrykul here are no strangers to the treacherous mountain path we're trying to get to. They've got some specialized equipment they're using, and if I were you I'd try to get my hands on some.
After this quest
Taken from the storyline's own step order.
- Another Way
Wait, do you still have that grapple launcher? I think you can still get to the path if you can launch from the top of that tower. The gap doesn't seem too bad there. Of course, we'll have to take out the big guy out front first. He looks tough, but I think we have a chance if we can flank him.
Other quests with this name
This one: Horde only · Stormheim · Level 10-45.
The storyline at a glance
The Trial of Will has 12 steps, from Will of the Thorignir to Cry Thunder!.
Maps its steps are placed on (steps per map): Stormheim (11), Thorignir Refuge (1).
Steps of this storyline count toward:
Other storylines on the Stormheim map
- The Trial of Valor
- Wreck of the Skyfire
- The Secret of the Shieldmaidens
- The Trial of Might
- Lock, Stock, and Two Smoking Goblins
- Legion Skinning
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.