Skip to content

Quest

Do What We Cannot

Quest facts and objectives from the current retail game data.

Advertisement
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

Read all 6 on Wowhead ↗

Quest facts

LevelLevel 60
LocationThe Maw, Heart of the Forest
CategoryCovenant Sanctum
Quest ID62893

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(62893))

Description

Rumor has it that you've been to the Maw and back... and that you even made friends with a broker in there! So many souls destined for Ardenweald are trapped in that dark realm. They need our help... and we need theirs! We can't cultivate the Heart of the Forest's magic without them. I know this is a lot to ask... but you may be our only hope of rescuing them. Please, venture into the Maw and do what we cannot. Ardenweald's future depends on it!

Advertisement

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Maw Quest turn-in 1 mapped point
The Maw map showing where to go for Do What We CannotTurn-in

In-game waypoint: /way #1543 46.9 41.7

Heart of the Forest Objective area no plotted point

Coordinates

  • Turn-inThe Maw 46.9, 41.7/way #1543 46.9 41.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the The Maw map

Quests whose map markers the client places closest to this one on The Maw, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on The Maw:

  • Ve'nari's RefugeAlliance and Horde · about 50 yards south
  • Progenitor ConsoleAlliance and Horde · about 160 yards south-west
  • Keeper's RespiteAlliance and Horde · about 1,600 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 12,800 yards south-east (on the Heart of the Forest map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold57 silver
Experience1,000 XP

Storyline

For Queen and Grove!

Part 17 of 36.

Previous: Recover the Lost · Next: Setting the Ground Rules

  1. 12A Call to Service
  2. 14Who Shapes the Forest
  3. 15Into the Reservoir
  4. 16Recover the Lost
  5. 17Do What We Cannot
  6. 18Setting the Ground Rules
  7. 19Rule 1: Have an Escape Plan
  8. 20Rule 2: Keep a Low Profile
  9. 21Rule 3: Trust is Earned
  10. 22Hopeful News
  11. 23Flutterback

Showing steps 12 to 23 of 36.

Also part of: For Queen and Grove! (part 12 of 28), For Queen and Grove! (part 8 of 23).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Recover the LostLevel 60

    Anima and souls. Wind and rain. Ardenweald needs both to thrive. Souls meant for our boughs suffer in darkness. None escape the Maw... but you walk its shadows and return. You are their salvation. Flutterby shepherds the flock with care and compassion. Speak with her. Bring our lost souls home.

After this quest

Taken from the storyline's own step order.

  • Setting the Ground RulesThe Maw · Level 55-60

    Back to rescue more souls? How intrepid. Though I must say, your earlier escapade has drawn the Jailer's attention... and his ire. After all, none have successfully eluded him before. Except for me.

The storyline at a glance

For Queen and Grove! has 36 steps, from Report to Moonberry to Return Lost Souls.

Maps its steps are placed on (steps per map): Heart of the Forest (12), Ardenweald (10), The Maw (5), Heart of the Forest (4).

Steps of this storyline count toward:

Other storylines on The Maw map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.