Completing this unlocked a daily in Perdition Hold - so don't do what I did and hand in this + all your other quests at the end of your maw run when you're at Tier 5.
Quest
Rule 5: Be Audacious
A World of Warcraft quest in The Maw. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If you have this quest, you can wait until the Necrolord Assault is up and finished. There are no mobs around and you can just waltz up to Xeros and kill him.
This quest is gated behind a daily lockout after completing Rule 4: Make A List.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(60284))
What to do
Description
You have proven yourself a useful associate, {class}. In thanks, I have crafted a cypher that will allow you to venture further into the Maw. But... it is experimental in nature. You will have to test it in the field. And I have just the test in mind. Cartel Ve has foolishly sent more agents into the Maw. They were captured and taken to Perdition Hold. I must know why. Breach the fortress and learn what has become of the captive brokers. Nothing is more valuable than knowledge of your enemy's plans.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #1543 46.9 41.7
Coordinates
- Turn-inThe Maw 46.9, 41.7
/way #1543 46.9 41.7 - Objective areaThe Maw 33.5, 56.7
/way #1543 33.5 56.7 - Objective areaThe Maw 26.1, 55.0
/way #1543 26.1 55.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Maw map
- Death Motes same spot
- A Suitable Demise same spot
- Disrupting the Cycle same spot
- The Soul Contact same spot
- Setting the Ground Rules same spot
- Do What We Cannot same spot
- Back into the Darkness same spot
- Link to the Maw same spot
- Ease of Passage same spot
- Mawsplaining same spot
Quests whose map markers the client places closest to this one on The Maw, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Maw:
- Ve'nari's Refuge
- Progenitor Console
- Keeper's Respite
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 18 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Spell: Access to Perdition HoldAllows safe access to Perdition Hold by suppressing the effects of Exposed Anima.
Reward details
Reputation: Ve'nari +100
Ve'nari knows more about the Maw than anyone, and she might share a fraction of that information with you if you earn her regard.
Reputation group: Shadowlands.
Other quests in The Maw that reward Ve'nari reputation: Rule 4: Make A List (+180), Rule 6: Concealment is Everything (+100), Rule 1: Have an Escape Plan (+1), Rule 3: Trust is Earned (+15), Eye of the Scryer (+75), Misery Business (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
New Rules
Part 3 of 7.
Previous: Rule 4: Make A List · Next: Rule 6: Concealment is Everything
- 1Trust Issues
- 2Rule 4: Make A List
- 3Rule 5: Be Audacious
- 4Rule 6: Concealment is Everything
- 5Stalking the Warrens
- 6Rule 6 Addendum: Save Me At Any Cost
- 7Rule 7: Betrayal is Inevitable
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Rule 4: Make A List
I've discovered that one of the Jailer's inquisitors is attempting to devise a method to track my movements. Clearly, that is a problem for me... and by extension, it is a problem for you. The inquisitor has risen to the top of my list of potential threats.
After this quest
Taken from the storyline's own step order.
- Rule 6: Concealment is Everything
I have made a startling discovery, <name>. Do you recall how the captured agents of my cartel were taken to the Beastwarrens? The Mawsworn seem to think they possess a means of tracking me. And now, strange new runes empower the Jailer's hounds. Clearly, we cannot have that.
The storyline at a glance
New Rules has 7 steps, from Trust Issues to Rule 7: Betrayal is Inevitable.
Maps its steps are placed on (steps per map): The Maw (7).
Steps of this storyline count toward:
Other storylines on The Maw map
- Patch Campaign
- Patch Intro
- Paths Forward
- An Army of Bone and Steel
- Focusing the Eye
- Torghast
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.