as of 4.0.3 he is now in the locked room beside the quest giver, the door opens when you have the voodoo charm
Quest
Druid of the Claw
A World of Warcraft quest in Ban'ethil Barrow Den. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
To save you guys lots of time, because I was circling for about 15 minutes... the simplest path is:
Go across the bridge from the quest giver.
Take the first right.Kill him, and use the relic.
Note: other players CAN lock you in if they open the door, you walk in, and they walk out. Had to burn a hearth...
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(2561))
Requirements
Read from the Blizzard quest API.
What to do
Description
After examining this charm, {name}, I see now what must be done. Please take it, and do as I ask. You are to approach the door to the nearby chamber. Inside, you will find my soulless body... Although I regret what I am about to tell you, I see no other way to free myself from the control of the Gnarlpine. In order for me to escape them, you must kill my physical form. Once that is done, use the voodoo charm on my fallen body. After you have completed this task, please return to me.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Ban'ethil Barrow Den:
- Dolanaar, Teldrassil
- Darnassus, Teldrassil
- Rut'theran Village, Teldrassil
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 39 comments
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Choose one of these rewards:
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Reward details
Pick one of these
Reputation: Darnassus +350
This Alliance capital is populated by Night Elves and is located in the Island of Teldrassil. Ruled by the Priestess of the Moon, Tyrande Whisperwind.
Reputation group: Alliance.
Other quests in Teldrassil that reward Darnassus reputation: A Troubling Breeze (+75), Gnarlpine Corruption (+250), The Relics of Wakening (+250), Ursal the Mauler (+350), The Road to Darnassus (+250), Seek Redemption! (+500).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Teldrassil
Part 10 of 29.
Previous: The Sleeping Druid · Next: Ursal the Mauler
- 5Gnarlpine Corruption
- 6The Relics of Wakening
- 7Resident Danger
- 8Ferocitas the Dream Eater
- 9The Sleeping Druid
- 10Druid of the Claw
- 11Ursal the Mauler
- 12Twisted Hatred
- 13Nature's Reprisal
- 14The Road to Darnassus
- 15Denalan's Earth
- 16Timberling Seeds
Showing steps 5 to 16 of 29.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Sleeping Druid
The Gnarlpine shaman that inhabit this place have discovered a way of separating a sleeping druid's spirit from the physical body. The furbolg have animated my physical form and are using it to attack anyone that attempts to explore the Ban'ethil Barrow Den.
After this quest
Taken from the storyline's own step order.
- Ursal the Mauler
Now the time has come to save the Druids of the Talon. If we fail now, <name>, they will be forever lost in sleep. I shall prepare the Relics of Wakening and perform the ritual. For my work to take effect, the cursed beast responsible for this horrible situation must be slain.
The storyline at a glance
Teldrassil has 29 steps, from Zenn's Bidding to Home of the Kaldorei.
Maps its steps are placed on (steps per map): Teldrassil (27), Ban'ethil Barrow Den (1), Ban'ethil Barrow Den (1).
Other storylines on the Teldrassil map
- Shadowglen
- The Warchief's Command
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.