If you are having issues with the quest completing after unlocking the Orb Operating Manual give this a try.
I took all the nodes out and then abandoned the quest. After getting the quest again and putting in just the Manual node I was able to turn it in. Hope that helps.
Quest
Echoing Lessons
A World of Warcraft quest in Dornogal. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Thanks, this worked for me.
absolutely worked, up vote and up vote
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(87335))
What to do
Description
We can use your displaced corrupted mementos to create Echoes of N'Zoth. I don't want to bore you with the details unless you want to hear. No? Oh well. <Augermu appears slightly disappointed.> The more echoes you have, the closer we can get you to a version of yourself that's more prepared for the visions. So, let's get started.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Dornogal map
- The Voice of the Speakers about 140 yards
- Urban Odyssey about 150 yards
- Preparing for the Unknown about 150 yards
- Archives: The First Disc about 170 yards
- Archives: Seeking History about 170 yards
- Hypocenter about 170 yards
- The Eleventh Hour about 180 yards
- Doing the Dash about 300 yards
- The Trial of Style about 310 yards
- Worldsoul: Cinderbrew Meadery about 350 yards
Quests whose map markers the client places closest to this one on Dornogal, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Dornogal:
- Dornogal, Isle of Dorn
- Freywold Village, Isle of Dorn
- Rambleshire, Isle of Dorn
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
Horrific Visions Revisited
Part 5 of 6.
Previous: A Collection of Variables · Next: Remembering Again and Again
- 1Seeking Knowledge of the Past
- 2Truly Horrific to Behold
- 3Into the Darkest Memories
- 4A Collection of Variables
- 5Echoing Lessons
- 6Remembering Again and Again
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Collection of Variables
My assistant Augermu has been monitoring you and the timeways while you were in the past. He has a way for you to replicate gaining some of the boons adventurers used the first time they faced these visions.
After this quest
Taken from the storyline's own step order.
- Remembering Again and Again
Now that we have the hourglass calibrated to you, you can re-enter Horrific Visions whenever you like. No need for keys when traveling back in time! That said, we do face one limitation. The hourglass is still fragile, and I must harden it week to week to support additional Echoes of N'Zoth.
The storyline at a glance
Horrific Visions Revisited has 6 steps, from Seeking Knowledge of the Past to Remembering Again and Again.
Maps its steps are placed on (steps per map): Dornogal (6).
Other storylines on the Dornogal map
- Khaz Algar Emissary
- Rise of the Red Dawn
- The Light's Summons
- Overcharged Delves
- Lorewalking: Thrall
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.