Are you seriously going to try to frame me as Steelvein bro? I just got here like 10 minutes ago.
Quest
Dornogal's Benefactor
A World of Warcraft quest in Isle of Dorn. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Deliveries:
/way #2339 32.95 25.56 Spa Supplies
/way #2339 58.37 62.09 Country Supplies
/way #2339 52.17 52.49 Care Package
no innocent man ever looked into a fire with his hands behind his back
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(79543))
What to do
Description
You are in a unique position, {name}. A position to learn. You met those who would bring this "Bender of Edicts" to justice, but what of the people of Dornogal? What do the earthen think of this Steelvein fellow? Humor me. Take the smuggled goods you intercepted and bring them to their intended recipients. Tell them the items are a gift from a "mutual friend." You might be surprised to learn who benefits from these... illicit deeds.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2248 49.5 38.7
Coordinates
- Turn-inIsle of Dorn 49.5, 38.7
/way #2248 49.5 38.7 - Objective areaIsle of Dorn 45.3, 38.4
/way #2248 45.3 38.4 - Objective areaIsle of Dorn 51.8, 47.6
/way #2248 51.8 47.6 - Objective areaIsle of Dorn 50.3, 45.4
/way #2248 50.3 45.4 - Objective areaIsle of Dorn 51.0, 33.8
/way #2248 51.0 33.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Isle of Dorn map
- Convergence about 190 yards
- State of the Union about 200 yards
- Stones of Dornogal about 200 yards
- Ship It! about 260 yards
- Seasonal Start about 260 yards
- Delves: Worldwide Research about 260 yards
- Zekvir, Hand of the Harbinger about 260 yards
- Seasonal Refresher about 260 yards
- Seasonal Reminder about 260 yards
- The Call of the Worldsoul about 340 yards
Quests whose map markers the client places closest to this one on Isle of Dorn, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Isle of Dorn:
- Dornogal, Isle of Dorn
- Rambleshire, Isle of Dorn
- Durgaz Cabin, Isle of Dorn
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 3 comments
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Spell: Earthen Allied Race
Storyline
Merrix and Steelvein
Part 7 of 16.
Previous: The Councilward's Summons · Next: Security Through Trade
- 2Seizing Evidence
- 3Withheld Information
- 4Something Hidden
- 5Report to the Councilward
- 6The Councilward's Summons
- 7Dornogal's Benefactor
- 8Security Through Trade
- 9The Market Reeve of the Forgegrounds
- 10Opals and Runes
- 11The Machine Speakeasy
- 12Sedition
- 13Damage Mitigation
Showing steps 2 to 13 of 16.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Councilward's Summons
Councilward Merrix requests your presence in his office. He received the documents you left and would like to discuss the Steelvein situation with you further. <Saradi regards you as if she is unimpressed. She also seems to be an earthen of few words.>
After this quest
Taken from the storyline's own step order.
- Security Through Trade
If we're to solve this quarrel between Steelvein and Ardgrin amicably, then we'll need to make some new friends. One of Ardgrin's employees, Obstorn, frequents a cinderbrew speakeasy here in Dornogal. Only Machine Speakers may enter it. Even as Councilward, I am not able to access it.
The storyline at a glance
Merrix and Steelvein has 16 steps, from How Scandalous! to Bad Business.
Maps its steps are placed on (steps per map): Isle of Dorn (15), The Ringing Deeps (1).
Steps of this storyline count toward:
Other storylines on the Isle of Dorn map
- Mourning Rise
- Ties That Bind
- Khaz Algar Emissary
- Earthen Fissures
- Brotherhood in the Skolzgal Wood
- Arcane Desolation
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.