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Quest

Gardener Mishap

A World of Warcraft quest in Eversong Woods. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 80-83
Quest ID87401

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(87401))

What to do

StorylineBlinding Sun, step 3 of 4
Rewards30g 98s, 11,750 XP

Description

The sanctum door seems to be locked. Probably from the inside. I believe an arcane construct is used for heavy lifting and general upkeep alongside the treants. The core of it should override the lock on the door and work as a master key. I doubt it will just let us take it, so be careful.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Eversong Woods Quest turn-in 2 mapped points
Eversong Woods map showing where to go for Gardener MishapTurn-inObjective area

In-game waypoint: /way #2395 50.5 78.1

Coordinates

  • Turn-inEversong Woods 50.5, 78.1/way #2395 50.5 78.1
  • Objective areaEversong Woods 52.4, 75.9/way #2395 52.4 75.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Eversong Woods map

Quests whose map markers the client places closest to this one on Eversong Woods, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Eversong Woods:

  • Tranquillien, Eversong WoodsAlliance and Horde · about 730 yards north
  • Atal'Aman, Zul'AmanAlliance and Horde · about 1,900 yards east
  • Silverglade Refuge, Eversong WoodsAlliance · about 2,000 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 230 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money30 gold98 silver
Experience11,750 XP

Storyline

Blinding Sun

Part 3 of 4.

Previous: Scattered in Sunbeams · Next: The Light Provides

  1. 1Facing the Sun
  2. 2Scattered in Sunbeams
  3. 3Gardener Mishap
  4. 4The Light Provides

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Scattered in SunbeamsEversong Woods · Level 80-83

    We've given the garden tenders some space to continue their work unimpeded. Hopefully they can keep this place pristine until Silvermoon has the chance to fix it up. But now we need to figure out where the missing scholars are.

After this quest

Taken from the storyline's own step order.

  • The Light ProvidesEversong Woods · Level 80-83

    We need to get into the Sanctum. Now. Burn away the roots on that door! And be prepared--nothing good can be behind it.

The storyline at a glance

Blinding Sun has 4 steps, from Facing the Sun to The Light Provides.

Maps its steps are placed on (steps per map): Eversong Woods (4).

Steps of this storyline count toward:

Other storylines on the Eversong Woods map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Guides and routes on this site that cover Eversong Woods.