Gloomshade Game Hunter is an Alliance-only quest for level 10-40 in Shadowmoon Valley. It is step 5 of 6 in the Ending the Gloom storyline. It rewards 5,450 experience and money.
Description
<You find a list on a piece of parchment.
Arsenio needs some ingredients for a new recipe he's preparing at your garrison.>
Rewards
Money1698
Experience5,450 XP
Top Comments
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Am I the only one having trouble turning in the quest? My garrison is level 2 and I can't find Arsenio again. I've been to where the map says, but he's not there. Any help?
This quest starts from a piece of paper tacked to the wagon east of your garrison's barracks. It is a simple kill and loot quest that occurs completely in Gloomshade Grove.
At the moment, the drop rate for all items appears to be 100% while on this quest. Make sure to look throughout Gloomshade Grove as the current quest objective areas Blizz shows are much smaller than the actual area in which these mobs can spawn.
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Quests whose map markers the client places closest to this one on Lunarfall, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Lunarfall:
Lunarfall (Alliance), Shadowmoon ValleyAlliance · about 40 yards south
Anchorite's Sojourn, TaladorAlliance · about 890 yards west
Exile's Rise, Shadowmoon ValleyAlliance and Horde · about 1,100 yards east
From the turn-in, the objective areas lie:
Objective areaabout 700 yards south-east (on the Shadowmoon Valley map)
Objective areaabout 800 yards east (on the Shadowmoon Valley map)
Objective areaabout 610 yards south-east (on the Shadowmoon Valley map)
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
The blood soaked body of Ryan is slumped up against the cave wall. Tiny teeth marks cover his body. The podlings clearly are a threat to you and your garrison. It's time to do a little pruning.
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
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The comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.