Wait a second here...
A normal forge isn't hot enough, but the heart of this demon burns with the heat of the sun, and I'm just going to grab it?
Even if it was only SLIGHTLY hotter than a normal forge, this doesn't seem like something I'd want to touch.
Quest
Heart On Fire
A World of Warcraft quest in Shadowmoon Valley. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
As a matter of fact, Krosnis indeed means furnace in Lithuanian. Thumbs up to Blizz for knowledge of languages!
"The demon's heart burns hotter than the sun. Just toss in your bags and bring it back here, 'kay?"
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(33168))
Requirements
Read from the Blizzard quest API.
What to do
Description
We have the shards, but now they must be combined. There's a forge here, but even its fires aren't hot enough for our purposes. However, there is a demon nearby that burns hot as the sun. Gul'dan, or perhaps Razuun, has managed to summon an infernal. The thing calls itself Krosnis, which means "furnace." The demon's heart burns hotly enough. All you need do is collect it.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #539 19.1 28.6
Coordinates
- Turn-inShadowmoon Valley 19.1, 28.6
/way #539 19.1 28.6 - Objective areaShadowmoon Valley 17.7, 27.5
/way #539 17.7 27.5 - Objective areaShadowmoon Valley 19.2, 28.4
/way #539 19.2 28.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Shadowmoon Valley map
- Supply Drop about 870 yards
- Upgrading The Fleet about 950 yards
- Naval Domination about 950 yards
- All Hands on Deck about 960 yards
- Destroying the Competition about 970 yards
- If At First You Fail, Try Again! about 970 yards
- And The Mole You Rode In On about 970 yards
- Naval Commander about 1,010 yards
- A True Naval Commander about 1,010 yards
- Prune the Podlings about 1,010 yards
Quests whose map markers the client places closest to this one on Shadowmoon Valley, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Shadowmoon Valley:
- Akeeta's Hovel, Shadowmoon Valley
- Anchorite's Sojourn, Talador
- Lunarfall (Alliance), Shadowmoon Valley
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 12 comments
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Other quests on the Shadowmoon Valley map
Storyline
On the Shadow's Trail
Part 6 of 8.
Previous: Soul Shards of Summoning · Next: Forging the Soul Trap
- 1Meet Us at Starfall Outpost
- 2Catching His Eye
- 3Shrouding Stones
- 4Ominous Portents
- 5Soul Shards of Summoning
- 6Heart On Fire
- 7Forging the Soul Trap
- 8To Catch a Shadow
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Soul Shards of Summoning
It's good to know what Teron'gor and Cho'gall are up to. It's more important that we stop Gul'dan. Some of his disciples can summon minor demons. To do this, these lesser warlocks must use a soul shard.
After this quest
Taken from the storyline's own step order.
- Forging the Soul Trap
The fiery heart of Krosnis is in the forge. We have the soul shards. Now all that is left to do is to stoke the fires and combine all of these foul components into a trap for Gul'dan.
The storyline at a glance
On the Shadow's Trail has 8 steps, from Meet Us at Starfall Outpost to To Catch a Shadow.
Maps its steps are placed on (steps per map): Shadowmoon Valley (8).
Steps of this storyline count toward:
Other storylines on the Shadowmoon Valley map
- The Exarch Council
- The Light of Karabor
- Garrison Campaign
- The Dark Side of the Moon
- Shadows Awaken
- Botani In Bloom
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.