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Quest

Gormaul Tower

A World of Warcraft quest in Frostfire Ridge. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Punie+22via Wowhead (opens the original comment in a new tab)

Took me like 30 minutes to figure out how to finish this quest. Not sure if this quest is bugged or if it has some delays and are being phased due the WoD released today.

1. If nothing happens when you meet up Durotan, then run back until you see a sign and then turn back to Durotan without using a mount.

2. Kill the mobs around the nearest campfire.

3. Go to the second nearest campfire and kill everything again.

4. Go to the third campfire and kill everything around it, including the mobs that spawn.

3
Salarro+13via Wowhead (opens the original comment in a new tab)

Well, it may sound trivial, but maybe it helps someone: If you get interrupted by anything while fighting the mobs, for example if you have to log out: Durotan will most likely not there, but you can finish the objectives of the quest, inclusive killing Razortusk the Untamed, and you can't turn in quest.
Logout will not help. But simply move out of the zone a few meters, till you get new zone info. Then get back and Durotan will spawn, so you can turn in quest.

Read all 34 on Wowhead ↗

Quest facts

LevelLevel 10-40
Quest ID33784

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(33784))

What to do

StorylineSiege of Bladespire Citadel, step 3 of 10

Description

It is time for us to strike out against those who would enslave us! We travel to Gormaul Tower to wrest it from the Bladespire ogres. I would welcome your company. Mount up, and together we will ride to battle!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Frostfire Ridge Quest turn-in 40 mapped points
Frostfire Ridge map showing where to go for Gormaul TowerTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #525 19.4 44.1

Coordinates

  • Turn-inFrostfire Ridge 19.4, 44.1/way #525 19.4 44.1
  • Objective areaFrostfire Ridge 21.3, 43.8/way #525 21.3 43.8
  • Objective area (centre of the marked area)Frostfire Ridge 19.2, 45.0/way #525 19.2 45.0
  • Objective areaFrostfire Ridge 18.7, 45.7/way #525 18.7 45.7
  • Objective areaFrostfire Ridge 20.7, 58.0/way #525 20.7 58.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Frostfire Ridge map

Quests whose map markers the client places closest to this one on Frostfire Ridge, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Frostfire Ridge:

  • Bladespire Citadel, Frostfire RidgeHorde · about 410 yards north-east
  • Wor'gol, Frostfire RidgeHorde · about 510 yards south
  • Stonefang Outpost, Frostfire RidgeHorde · about 1,300 yards east
  • Bloodmaul Slag Mines, Frostfire RidgeAlliance and Horde · about 2,200 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 120 yards east
  • Objective areaabout 40 yards south-west
  • Objective areaabout 30 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money16 gold98 silver
Experience5,450 XP
ReputationFrostwolf Orcs +250

Reward details

Pick one of these

TypeCloth Feet
Item level40
BindingBinds when picked up
Armor5
Stats+6 Intellect, +10 Stamina, +6 Critical Strike, +6 Versatility
Suited toAffliction, Frost, Discipline, Holy, Fire, Arcane, Shadow, Destruction, Demonology
Sells to vendors for37 gold38 silver
TypeLeather Feet
Item level40
BindingBinds when picked up
Armor8
Stats+6 Agility or Intellect, +10 Stamina, +6 Mastery, +7 Critical Strike
Suited toBalance, Restoration, Mistweaver, Devourer, Vengeance, Feral, Guardian, Brewmaster, Subtlety, Outlaw, Assassination, Havoc, Windwalker
Sells to vendors for38 gold6 silver
TypeMail Feet
Item level40
BindingBinds when picked up
Armor12
Stats+6 Agility or Intellect, +10 Stamina, +6 Haste, +6 Versatility
Suited toElemental, Restoration, Devastation, Preservation, Augmentation, Marksmanship, Beast Mastery, Survival, Enhancement
Sells to vendors for38 gold34 silver
TypePlate Feet
Item level40
BindingBinds when picked up
Armor18
Stats+6 Strength or Intellect, +10 Stamina, +6 Critical Strike, +6 Haste
Suited toHoly, Unholy, Protection, Retribution, Arms, Fury, Blood, Frost
Sells to vendors for38 gold47 silver

Reputation: Frostwolf Orcs +250

The Frostwolf orcs of Frostfire Ridge are a tight-knit family of brutal warriors, well equipped to deal with the savage realities of Draenor.

Reputation group: Warlords of Draenor.

Other quests in Frostfire Ridge that reward Frostwolf Orcs reputation: Ga'nar's Vengeance (+10), Let the Hunt Begin! (+250), Leave Nothing Behind! (+250), Wrath of Gronn (+250), The Eldest (+350), To the Garrison (+10).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Siege of Bladespire Citadel

Part 3 of 10.

Previous: Rally the Frostwolves · Next: These Colors Don't Run

  1. 1Den of Wolves
  2. 2Rally the Frostwolves
  3. 3Gormaul Tower
  4. 4These Colors Don't Run
  5. 5Deeds Left Undone
  6. 6Great Balls of Fire!
  7. 7The Butcher of Bladespire
  8. 8Armed and Dangerous
  9. 9To the Slaughter
  10. 10Last Steps

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Rally the FrostwolvesFrostfire Ridge · Level 10-40

    My brother, in his haste, has already taken some of my clan with him and has begun an assault on Bladespire Citadel before we were ready. Draka awaits by our war horn. Please let her know that it is time to rally the clan!

After this quest

Taken from the storyline's own step order.

  • These Colors Don't RunFrostfire Ridge · Level 10-40

    Bladespire has been a plague on my people for many years. That ends today! Now to explain it to the ogres in a way they will understand. If you still wish to help us, place our banner in the corpses of our adversaries. Their courage will falter as they behold a field of Frostwolf trophies!

The storyline at a glance

Siege of Bladespire Citadel has 10 steps, from Den of Wolves to Last Steps.

Maps its steps are placed on (steps per map): Turgall's Den (4), Frostfire Ridge (3), Turgall's Den (2), Turgall's Den (1).

Steps of this storyline count toward:

Other storylines on the Frostfire Ridge map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.