Ok, 1-st and only inscription dungeon run.
You need to go to the [zone=7672]
Collect 5 [item=131928] from trash mobs and kill the final bossHere is my main [spell=201703] post.
You can find more info about the profession there.Vision of Valor quest video: https://www.youtube.com/watch?v=k6sQDEk2Oo0
Full quest chain under the spoiler.
You can see how far you are in the storyline.Spoiler
* Undercity - Horde, Ironforge - AllianceIDQuestZoneRewardVideo25https://www.youtube.com/watch?v=Aail5z8oTAI
** Need 20xRoseate Pigment & 2xSallow Pigment
2-nd collum is additional ordering info. For example you can do both Inscription of the Body and Scribal Knowledge after The Price of Power
Quest
Halls of Valor: Vision of Valor
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Nothing special you need to search out and click here, fortunately.
The [item=131928] are looted from Valarjar enemies killed. Then kill last boss and you're done.
Join a group to [zone=7672] instance (lfg works well) and loot five [item=131928] from any thrash mobs, i got mine after third pack. You also have to defeat the final boss of instance — [npc=95676], that means you have to make full run. Get back to Pallin then.
Halls of Valor: Vision of Valor — https://www.youtube.com/watch?v=GuXVCgjC4Bw
There are many inscription profession quests in Legion, 33 total, check out under the spolier, if missed something.
Spoiler
Mass milling quests
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(39953))
Description
I think it's time for another field trip, {name}. To the Halls of Valor! The Valarjar are masters of all types of runecraft. Perhaps we can find something useful for a new recipe.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Coordinates
- Turn-inDalaran 41.1, 36.8
/way #627 41.1 36.8 - Objective areaStormheim 70.4, 70.2
/way #634 70.4 70.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dalaran map
- Chicken Scratch same spot
- Facet-nating Friends about 10 yards
- Truly Outrageous about 10 yards
- An Eye for Detail about 10 yards
- Swift Vengeance about 10 yards
- Making the Cut about 10 yards
- Lapidary Lessons about 10 yards
- Get Your Mix On about 20 yards
- There's a Scribe for That about 20 yards
- Ancient Knowledge about 20 yards
Quests whose map markers the client places closest to this one on Dalaran, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Dalaran:
- Dalaran
- Western Suramar
- Vengeance Point, Broken Shore
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Inside the dungeon: Halls of Valor
In the clouds high above Stormheim, the titanic keeper Odyn has called the greatest vrykul warriors of Azeroth to be his Valarjar. Amidst feasting halls and hunting grounds, these ascended vrykul test themselves and prepare for the great war that is to come.
Bosses in the Adventure Guide, in order: Hymdall, Hyrja, Fenryr, God-King Skovald, Odyn.
Entrance: Stormheim at 72.7, 70.4.
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled. Instance text, bosses and entrances are the client’s Adventure Guide data.
Community notes from Wowhead · 5 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
Legion Inscription
Part 41 of 42.
Previous: Sallow Essence · Next: Demon Ink
- 31The Plot Thickens
- 32The Legacy Passed On
- 33The Legacy Passed On
- 34Mass Milling Techniques
- 35Aethrem Crystal
- 36Bulging Nightmare Pod
- 37Woody Seed Cluster
- 38Fjarnsk
- 39Roseate Essence
- 40Sallow Essence
- 41Halls of Valor: Vision of Valor
- 42Demon Ink
Showing steps 31 to 42 of 42.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Sallow Essence
<The felwort is reduced to a thick, clotted pigment. While all felwort-begotten pigment is somewhat offensive, this batch practically glows with a malevolent energy.> <Professor Pallin would be interested in seeing this.>
After this quest
Taken from the storyline's own step order.
- Demon Ink
These sigils would make for a fantastic new tarot card. Quite powerful, in fact. We simply require an ink sturdy enough to inscribe them. Fortunately, I have students like you that excel at fetching hard-to-get items. For this project, I require ink mixed from demonic blood.
The storyline at a glance
Legion Inscription has 42 steps, from Sign This to Demon Ink.
Maps its steps are placed on (steps per map): Dalaran (18), Azsuna (15), Stormheim (4), Ironforge (2).
Other storylines on the Dalaran map
- Legion Alchemy
- Legion Tailoring
- Legion Leatherworking
- Legion Blacksmithing
- Legion Engineering
- Legion: Infinitely Different
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

