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Quest

Harmony and Discord

A World of Warcraft quest in Zereth Mortis. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 60
Quest ID64797

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(64797))

What to do

StorylineWe Battle Onward, step 6 of 16
Rewards12g 87s, 1,000 XP

Description

These obelisks must be key to Zovaal's plans. Even without full knowledge of their purpose, we should stop the Mawsworn from meddling with them. I will bring this information to Highlord Bolvar. Head to Darion Mograine and do the same. He will need to plan his defenses around this.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zereth Mortis Quest turn-in 2 mapped points
Zereth Mortis map showing where to go for Harmony and DiscordTurn-inObjective area

In-game waypoint: /way #1970 41.9 48.1

Coordinates

  • Turn-inZereth Mortis 41.9, 48.1/way #1970 41.9 48.1
  • Objective areaZereth Mortis 48.6, 49.2/way #1970 48.6 49.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zereth Mortis map

Quests whose map markers the client places closest to this one on Zereth Mortis, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Zereth Mortis:

  • Rondure AlcoveAlliance and Horde · about 280 yards north
  • Faith's Repose, Zereth MortisAlliance and Horde · about 330 yards west
  • Dormant AlcoveAlliance and Horde · about 380 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 330 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money12 gold87 silver
Experience1,000 XP

Storyline

We Battle Onward

Part 6 of 16.

Previous: Scour the Sands · Next: Battle for the Forge

  1. 1Our Forward Scouts
  2. 2Favor of the First Ones
  3. 3Necessary Harvest
  4. 4Knowing is Half the Battle
  5. 5Scour the Sands
  6. 6Harmony and Discord
  7. 7Battle for the Forge
  8. 8Together, We Ride
  9. 9In Plain Sight
  10. 10Reinforcements May Be Necessary
  11. 11This is Your Fault, Fix It
  12. 12Nothing is True

Showing steps 1 to 12 of 16.

Also part of: Patch Intro (part 19 of 40).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Scour the SandsZereth Mortis · Level 60

    The little I have seen so far has given me almost no information about our enemies. We will have to take a closer look. I can hide the both of us from sight on your command. But stay away from the dreadlords--their eyes are sharp enough to spy even a hidden huntress.

After this quest

Taken from the storyline's own step order.

  • Battle for the ForgeZereth Mortis · Level 60

    Our forces have been holding out so far, but we have not secured the area. We could use some assistance cutting down the enemy's numbers. This should be a simple task for you, Maw Walker.

The storyline at a glance

We Battle Onward has 16 steps, from Our Forward Scouts to Seeking Haven.

Maps its steps are placed on (steps per map): Zereth Mortis (16).

Steps of this storyline count toward:

Other storylines on the Zereth Mortis map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.