I got decloaked on my way to turn in this quest - in the middle of Jailer's pretty hostile forces. Thanks for that...
Quest
Harmony and Discord
A World of Warcraft quest in Zereth Mortis. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(64797))
What to do
Description
These obelisks must be key to Zovaal's plans. Even without full knowledge of their purpose, we should stop the Mawsworn from meddling with them. I will bring this information to Highlord Bolvar. Head to Darion Mograine and do the same. He will need to plan his defenses around this.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #1970 41.9 48.1
Coordinates
- Turn-inZereth Mortis 41.9, 48.1
/way #1970 41.9 48.1 - Objective areaZereth Mortis 48.6, 49.2
/way #1970 48.6 49.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zereth Mortis map
- What a Long Strange Trip about 170 yards
- A Jiro Guide to Not Being Eaten about 340 yards
- Restoration Project about 370 yards
- Lifetimes To Consider about 370 yards
- Fruit of the Bloom about 370 yards
- Materials of Creation about 380 yards
- Something Wonderful about 380 yards
- Cluck, Cluck, Boom about 380 yards
- Fleet-Footed and Fastidious about 380 yards
- Overgrown Story about 380 yards
Quests whose map markers the client places closest to this one on Zereth Mortis, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Zereth Mortis:
- Rondure Alcove
- Faith's Repose, Zereth Mortis
- Dormant Alcove
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 7 comments
Top 1 shown above · 2 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
I have done this three times on different characters and each time I get decloaked in a mess of mobs. Is there no way to avoid this? Some of my weaker alts are going to have to get through with corpse runs.
I ended up going up the ramp that's to your right if you're looking in the direction of the quest, following the road, and then jumping down on Mograine. No need to try to sneak through all that mess.
Other quests on the Zereth Mortis map
Storyline
We Battle Onward
Part 6 of 16.
Previous: Scour the Sands · Next: Battle for the Forge
- 1Our Forward Scouts
- 2Favor of the First Ones
- 3Necessary Harvest
- 4Knowing is Half the Battle
- 5Scour the Sands
- 6Harmony and Discord
- 7Battle for the Forge
- 8Together, We Ride
- 9In Plain Sight
- 10Reinforcements May Be Necessary
- 11This is Your Fault, Fix It
- 12Nothing is True
Showing steps 1 to 12 of 16.
Also part of: Patch Intro (part 19 of 40).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Scour the Sands
The little I have seen so far has given me almost no information about our enemies. We will have to take a closer look. I can hide the both of us from sight on your command. But stay away from the dreadlords--their eyes are sharp enough to spy even a hidden huntress.
After this quest
Taken from the storyline's own step order.
- Battle for the Forge
Our forces have been holding out so far, but we have not secured the area. We could use some assistance cutting down the enemy's numbers. This should be a simple task for you, Maw Walker.
The storyline at a glance
We Battle Onward has 16 steps, from Our Forward Scouts to Seeking Haven.
Maps its steps are placed on (steps per map): Zereth Mortis (16).
Steps of this storyline count toward:
Other storylines on the Zereth Mortis map
- Forging a New Path
- Forming an Understanding
- Crown of Wills
- A Means to an End
- Into the Unknown
- Jiro to Hero
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.