There are 3 Enslaved Outcasts in an underground cave. Entrance at 34.68, 25.87
Quest
Hardly Working
A World of Warcraft quest in Spires of Arak. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Unlike most other quests, there is a set number of slaves to free. Once you free them, they do not re-spawn. So you have to get all of them.
In addition to the caves others have mentioned (34.68, 25.87), don't forget to check the areas above—there are two of these areas, one is up to the right, and it has three slaves—easy to overlook.
Personally I like this way better. It always feels strange when you're sent to free slaves, and you leave some behind after filling your quota, and others who you've freed re-spawn. It's like you never helped. With this, "no man gets left behind."
I couldn't find enough Outcasts to finish the quest until I went in to the cave on the ground level of the Apexis Excavation (entrance 34.6,25.9).
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(35260))
What to do
Description
Those who were not incinerated at Veil Akraz are forced to help the Adherents excavate the very weapons aimed at their heads. Anyone trying to escape is vaporized by the overseer's Apexis turret. With these effigies, they won't know anyone has left! Place one near an enslaved worker and observe as it creates a perfect copy. It even cloaks the subject in shadow, so they can slip away safely!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #542 36.9 24.5
Coordinates
- Turn-inSpires of Arak 36.9, 24.5
/way #542 36.9 24.5 - Objective area (centre of the marked area)Spires of Arak 34.0, 26.2
/way #542 34.0 26.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Spires of Arak map
- Behind the Veil about 460 yards
- Blades in the Dark about 460 yards
- A Feast of Shadows about 460 yards
- Orders From On High about 580 yards
- The Shadows of Skettis about 620 yards
- Hidden in Plain Sight about 620 yards
- Adherents of the Sun God about 630 yards
- Egg Punt about 660 yards
- Ikky's Egg about 710 yards
- Baby Bird about 710 yards
Quests whose map markers the client places closest to this one on Spires of Arak, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Spires of Arak:
- Apexis Excavation, Spires of Arak
- Axefall, Spires of Arak
- Crow's Crook, Spires of Arak
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Choose one of these rewards:
Other quests on the Spires of Arak map
Reward details
Pick one of these
Reputation: Arakkoa Outcasts +250
Working from the shadows, the Arakkoa Outcasts seek to bring a brighter tomorrow.
Reputation group: Warlords of Draenor.
Other quests in Spires of Arak that reward Arakkoa Outcasts reputation: Arakkoa Exodus (+10), The Shadows of Skettis (+250), Hidden in Plain Sight (+250), Adherents of the Sun God (+250), Orders From On High (+250), The Crone (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Legacy of the Apexis
Part 4 of 7.
Previous: Sol Sisters · Next: Shot-Caller
- 1Power Unearthed
- 2Legacy of the Apexis
- 3Sol Sisters
- 4Hardly Working
- 5Shot-Caller
- 6Hot Seat
- 7Control is King
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Sol Sisters
When I was still a guard in Skyreach, I was tasked with protecting the sisters Veoryx and Krashyx. They were prodigies. At an age when most sun acolytes could barely read, the sisters conjured familiars of pure sunlight to illuminate their textbooks in the small hours.
After this quest
Taken from the storyline's own step order.
- Shot-Caller
<Solar energy courses through the slumbering constructs, their ancient servos whirring to life all around you. It is too late to shut them down now. Outside, an arakkoa overseer bellows commands, each answered by the buzz of an Apexis beam carving away at the mountain.
The storyline at a glance
Legacy of the Apexis has 7 steps, from Power Unearthed to Control is King.
Maps its steps are placed on (steps per map): Spires of Arak (7).
Steps of this storyline count toward:
Other storylines on the Spires of Arak map
- Establishing Axefall
- Securing Southport
- Pinchwhistle Gearworks
- When the Raven Swallows the Day
- Secrets of the Talonpriests
- The Gods of Arak
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.