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Quest

Knowing Our Enemy

Quest facts and objectives from the current retail game data.

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The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

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ctm989+22via Wowhead (opens the original comment in a new tab)

Hello, Below is the sequence of quest events for the hunter's 3rd artifact relic. As you can see below, this quest is a part of the series. This series was completed on a lvl 110 hunter with Highmountain, Stormhelm, zone questing story complete and others at ~50%. Reading through the comments for each quest can provide clarification on some of the prerequisites if you are having trouble getting the quest.

1.1.1 Lending a hand
1.1.2 Rising Troubles
1.2.1 Assassin Entrapment
2.1.1 Urgent Summons
3.1.1 Recruiting Rexxar
3.1.2 Survival Skills
3.1.3 Survive the Night
3.1.4 Champion Rexxar
3.2.1 Calling Hilaire Home
3.2.2 Bite of the Beast
3.2.3 Champion Beastmaster Hilaire
3.2.4 Homecoming
4.1.1 signaling trouble
5.1.1 Unseen protection (5Missions)
5.2.1 Aiding Our Allies (Big Gamy Ribs or highmountain Salmon or silkweave Bandages)
5.3.1 Recruiting more troops
5.4.1 Rating Razik
5.4.2 An offering of Ammo
5.4.3 Note Eating goats
5.4.4 A hunter at heart
5.4.5 Scout it out
5.4.6 Champion Hemet
5.4.7 Champion Addie Fizzlebog
6.1.1 Baron and the huntsmen
6.1.2 Awakening the senses
6.1.3 Champion: Huntsman Blake
7.1.1 Ready to Work
8.1.1 Missing mages
9.1.1 The scent of magic
9.1.2 Assisting the Archmage
9.1.3 knowing our enemy
9.2.1 On the Blink
9.3.1 Feasting the dragon
9.3.2 Cursed to Wither
9.3.3 Hungers End
10.1.1 Leyworm lure
10.1.2 To tame the beast
10.1.3 the nature of the beast
11.1.1 Requesting reinforcements (5Missions)
12.1.1 Informing our allies
13.1.1 Darkheart thicket: Nightmare Oak
13.2.1 The missing vessel (4Missions)
13.4.1 Under the sea
13.5.1 Collecting reagents
14.1.1 Leading by example
14.2.1 Azure Weapon
14.2.2 Meeting in moonclaw
14.2.3 Delicate enchantment
14.2.4 Same day delivery
15.1.1 In defense of Dalaran

After completing In Defense of Dalaran a quest will show up by your artifact altar to empower your weapon with a 3rd relic. Hope this answers people's questions regarding the hunter's campaign for the 3rd relic.

Note: If there are any mistakes, please highlight and comment to help it from causing any grief for future people following this as a event sequence.

Read all 5 on Wowhead ↗

Quest facts

LevelLevel 45
LocationAzsuna, Trueshot Lodge
CategoryHunter Campaign
Quest ID42689

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42689))

Requirements

ClassHunter

Read from the Blizzard quest API.

Description

If we hope to gain the upper hand against Hakkar, we need to find out more about these hounds that he's breeding and pinpoint their weaknesses. I know of a warlock that studies demons extensively. Maybe she has seen some of these hounds, and knows how to defeat them.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Azsuna Quest turn-in 1 mapped point
Azsuna map showing where to go for Knowing Our EnemyTurn-in

In-game waypoint: /way #630 60.8 30.6

Trueshot Lodge Objective area no plotted point

Coordinates

  • Turn-inAzsuna 60.8, 30.6/way #630 60.8 30.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Azsuna map

Quests whose map markers the client places closest to this one on Azsuna, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Azsuna:

  • Felblaze Ingress, AzsunaAlliance and Horde · about 220 yards north-east
  • Azurewing Repose, AzsunaAlliance and Horde · about 830 yards west
  • Illidari Stand, AzsunaAlliance and Horde · about 1,200 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 4,200 yards north (on the Trueshot Lodge map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold11 silver
Experience3,050 XP

Storyline

Watchers in the Wild II

Part 17 of 20.

Previous: Assisting the Archmage · Next: Leyworm Lure

  1. 9Champion: Hemet Nesingwary
  2. 10Baron and the Huntsman
  3. 11Awakening the Senses
  4. 12Champion: Huntsman Blake
  5. 13Ready to Work
  6. 14Missing Mages
  7. 15The Scent of Magic
  8. 16Assisting the Archmage
  9. 17Knowing Our Enemy
  10. 18Leyworm Lure
  11. 19To Tame the Beast
  12. 20The Nature of the Beast

Showing steps 9 to 20 of 20.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Assisting the ArchmageLevel 45

    Hakkar maintains an army of felhounds that feed off of magic. As long as he remains within Azeroth, no mage will be safe. He and his hounds are immune to most spells, so I must ask for assistance in killing them.

After this quest

Taken from the storyline's own step order.

  • Leyworm LureLevel 45

    Felhounds are attracted to magic, young ones especially. They get a whiff and go into a feeding frenzy! You're not quite as enticing as a mage, so you'll need to cover yourself in something that can fool a felhound into thinking you're its next magical meal. Leyworm entrails should do the trick.

The storyline at a glance

Watchers in the Wild II has 20 steps, from Unseen Protection to The Nature of the Beast.

Maps its steps are placed on (steps per map): Trueshot Lodge (9), Highmountain (3), Stormheim (3), Azsuna (3).

Steps of this storyline count toward:

Other storylines on the Azsuna map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.