Cave entrance is at
/way 48, 25 Cave EntranceInfront of Senegos
http://i.imgur.com/Ao3C3wS.png
Quest
Leyworm Lure
A World of Warcraft quest in Azsuna. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If you follow the quest marker, don't enter the first cave in Azurewing Repose, it's the next one that you want.
This is in the cave where Berazus is (innkeeper) in Leyhollow, travel behind and to the left, you'll see the worming things. Those drop the lures.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42691))
Requirements
Read from the Blizzard quest API.
Description
Felhounds are attracted to magic, young ones especially. They get a whiff and go into a feeding frenzy! You're not quite as enticing as a mage, so you'll need to cover yourself in something that can fool a felhound into thinking you're its next magical meal. Leyworm entrails should do the trick.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #630 60.8 30.6
Coordinates
- Turn-inAzsuna 60.8, 30.6
/way #630 60.8 30.6 - Objective area (centre of the marked area)Azsuna 50.3, 22.5
/way #630 50.3 22.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Azsuna map
- Testing a Theory same spot
- Bloodstone Bandit same spot
- It Hungers for Blood same spot
- An Unlikely Ally same spot
- Consult the Locals about 180 yards
- Runic Catgut about 180 yards
- Hard Times about 180 yards
- So You Think You Can Sew about 180 yards
- Turnabout Betrayal about 200 yards
- Crossroads Rendezvous about 200 yards
Quests whose map markers the client places closest to this one on Azsuna, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Azsuna:
- Felblaze Ingress, Azsuna
- Azurewing Repose, Azsuna
- Illidari Stand, Azsuna
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 22 comments
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Storyline
Watchers in the Wild II
Part 18 of 20.
Previous: Knowing Our Enemy · Next: To Tame the Beast
- 9Champion: Hemet Nesingwary
- 10Baron and the Huntsman
- 11Awakening the Senses
- 12Champion: Huntsman Blake
- 13Ready to Work
- 14Missing Mages
- 15The Scent of Magic
- 16Assisting the Archmage
- 17Knowing Our Enemy
- 18Leyworm Lure
- 19To Tame the Beast
- 20The Nature of the Beast
Showing steps 9 to 20 of 20.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Knowing Our Enemy
If we hope to gain the upper hand against Hakkar, we need to find out more about these hounds that he's breeding and pinpoint their weaknesses. I know of a warlock that studies demons extensively. Maybe she has seen some of these hounds, and knows how to defeat them.
After this quest
Taken from the storyline's own step order.
- To Tame the Beast
Deep in the heart of Faronaar are dens that are overrun with felhounds. If Hakkar is breeding those beasts, that is the place he would do it. The bait I've crafted is potent. Once you apply it, you'll draw the attention of nearby hounds, so only use it when you're close to the dens.
The storyline at a glance
Watchers in the Wild II has 20 steps, from Unseen Protection to The Nature of the Beast.
Maps its steps are placed on (steps per map): Trueshot Lodge (9), Highmountain (3), Stormheim (3), Azsuna (3).
Steps of this storyline count toward:
Other storylines on the Azsuna map
- Defending Azurewing Repose
- Azsuna versus Azshara
- Legion Inscription
- Legion Enchanting
- Behind Legion Lines
- Balance of Power
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.