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Quest

New Recruit

A World of Warcraft quest in Icecrown. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
48128+274via Wowhead (opens the original comment in a new tab)

Took me 50 mins to figure out the quest, and i blame the above comments.

Let me explain it in the most simply way.

Just east of the quest giver you will find a lone Lumbering Atrocity, that's the place where you need to bring your gheist to.

Can't believe why people always need make it so complicated.

If you happen to run out of time and the gheist breaks free, just damage it again untill it gets weakened, and you will be able to re-enslave it.
It won't evade like you would expect from a monster that's taken away from his spawn point.

Ranked to +5, now downranked to +1 :/
Seems a pretty helpfull comment to me, beats reading all the complicated stuff

3
456016+39via Wowhead (opens the original comment in a new tab)

This quest was very interesting. I was trying every possible way I read here and nothing worked. So I thought - just one last attempt and then go to hell. Accidentally I pulled 2 of them, brought the first one to approx. 25%, subdued and started attacking the 2nd one. The subdued one started running, jumped down from the cliff and I got credit.

So, the advice: just pull him off the bridge, bring down a bit, subdue, if it doesn't work, run a lil' bit around and try again.

Read all 153 on Wowhead ↗

Quest facts

LevelLevel 25-30
Quest ID13143

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(13143))

What to do

StorylineIcecrown, step 90 of 167
Rewards10g 50s, 4,100 XP

Description

First things first. I saw some Lithe Stalkers on the ramparts just east of us. They used to serve us before we broke with Arthas, and they're about as perfect a scout as you can get... with a little prodding from an eye of dominion. Fly up, find one of the stalkers, beat it down a bit, and then use this Sigil of the Ebon Blade to command its obedience. It will recognize the sigil, guaranteed. Lead it back to the top of the rocks northeast of here and it will find its way to me.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Icecrown Quest turn-in 2 mapped points
Icecrown map showing where to go for New RecruitTurn-inObjective area

In-game waypoint: /way #118 54.2 71.2

Coordinates

  • Turn-inIcecrown 54.2, 71.2/way #118 54.2 71.2
  • Objective areaIcecrown 55.2, 71.1/way #118 55.2 71.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Icecrown map

Quests whose map markers the client places closest to this one on Icecrown, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Icecrown:

  • Valiance Landing Camp, WintergraspAlliance · about 1,400 yards south
  • Crusaders' Pinnacle, IcecrownAlliance and Horde · about 1,600 yards east
  • DalaranAlliance and Horde · about 1,700 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 60 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold50 silver
Experience4,100 XP

Reward details

Reputation: Knights of the Ebon Blade +250

Freed from the grasp of the Lich King, his former Death Knights have regrouped against him under the banner of Highlord Darion Mograine.

Reputation group: Wrath of the Lich King.

Other quests in Icecrown that reward Knights of the Ebon Blade reputation: To the Rise with all Due Haste! (+10), The Story Thus Far... (+10), Blood in the Water (+250), From Their Corpses, Rise! (+250), You'll Need a Gryphon (+250), No Fly Zone (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Icecrown

Part 90 of 167.

Previous: Vereth the Cunning · Next: The Vile Hold

  1. 85Honor is for the Weak
  2. 86From Whence They Came
  3. 87Seeds of Chaos
  4. 88Amidst the Confusion
  5. 89Vereth the Cunning
  6. 90New Recruit
  7. 91The Vile Hold
  8. 92Generosity Abounds
  9. 93Matchmaker
  10. 94Stunning View
  11. 95The Rider of the Unholy
  12. 96The Rider of Frost

Showing steps 85 to 96 of 167.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Vereth the CunningIcecrown · Level 25-30

    I've already heard some rumors regarding Malykriss and Arthas's new death knight order, but I assumed it nothing more than filling the void. These numbers suggest he's trying to take it up a notch though. We dispatched one of our best to Malykriss not long ago - Vereth the Cunning.

After this quest

Taken from the storyline's own step order.

  • The Vile HoldIcecrown · Level 25-30

    We need to know what we're up against. Use the eye of dominion to assume control of a lithe stalker and scout out the area.

The storyline at a glance

Icecrown has 167 steps, from Honor Above All Else to Light Within the Darkness.

Maps its steps are placed on (steps per map): Icecrown (162), Moonglade (2), Dragonblight (2), Shattrath City (1).

Steps of this storyline count toward:

Other storylines on the Icecrown map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.